Neil wrote:If the GPU is passing on a left/right view to the display in a standard format (e.g. side by side), then all the synchronization could be between the display and the glasses which the software has no control over.
Yes, this is another video transmission mode possible with Dual-link DVI, besides using DisplayPort 1.1a for stereo 3D.
I don't know why I thought that DLP-Link worked beyond DLP projectors and DLP checkerboard televisions. Has it ever been announced for anything beyond that?
No, they haven't.
AFAIK no 120 Hz LCD panel is fast enough to insert a bright frame
in between left-right frames as DLP-Link does, it will basically take a 240 Hz panel to do that. As of now, only DMD mirrors (and plasma pixels) are fast enough to do it - however it is impractical to implement for plasma panels since it will significanly rise power consumption.
Dom wrote:Maybe they are using bit cauldron glasses and will have a usb wireless adapter to transmit to the glasses.
No, these are certainly not Bit Cauldron glasses, most likely
CMO as well.
If you further read ATI interviews
linked in my post above, they say that syncing directly with the display is the best option (which I tend to agree), so it's probably either built-in emitter or standard VESA Stereo port with a compatible emitter.
it seems like izd3d will have to use interlaced on that monitor because currently they don't have core kernal usage of the nvidia and ati glasses wavelengh and such what you guys said.
I'm sorry, I don't quite understand that part. This is a 120 Hz frame alternative monitor with active shutter glasses, not line-interleaved monitor with passive polarized glasses.
BTW, what is "wavelength of glasses" and how is it connected with interlaced signal, exactly?