un-cap Max Separation Limit?

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RAGEdemon
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un-cap Max Separation Limit?

Post by RAGEdemon »

Hi fellas,

Is there a way to uncap the max separation from the limit of 5000.50%?

I find that in some games such as RPGs with a top down view, it just isn't enough.

I would really appreciate any help on this.

Regards,
-- Shahzad.
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CarlKenner
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Post by CarlKenner »

Maybe you can adjust the convergence instead?
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RAGEdemon
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Post by RAGEdemon »

I like to have the convergence on these top-down games so that the entire scene converges exactly at screen depth so it's like I'm playing on a toy model table... very cool effect. I wouldn't like to change the convergence from this setting as i really like the effect :)
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CarlKenner
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Post by CarlKenner »

Oh, ok! I thought you were aiming for the "look how far down all those buildings are!" effect.
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soundstorm
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Post by soundstorm »

I guess you tried already manually editing the XML File?
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RAGEdemon
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Post by RAGEdemon »

I tried looking intot he XML files in the "Application Data" folder. I could not find any value that might be what I am looking for :(

"separation" nor "5000" fail to yield any results.

Anyone? :)

-- Shahzad
Last edited by RAGEdemon on Mon Oct 20, 2008 7:15 pm, edited 1 time in total.
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KindDragon
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Post by KindDragon »

You can't uncap the max separation limit, but you can change separation scale <SeparationScale Value="any value" />
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soundstorm
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Post by soundstorm »

Yaa, KindDragon, thats what I mean. In the XML File you got these:

<One_div_ZPS Value="0.050442" />
<StereoBase Value="1.945508" />

From Medal of Honor Airiborne.
I guess, first one is convergence and second is seperation. Convergence seems to be the same number as ingame, but strangly seperation not. I think ingame i have something aroound 300%, but def. not 1.94%, or 19.4% nor 194%. I dont know, how this numbers is put together. :?: But try some (high)values, it might work.

Somebody remember the default Standard seperation? Its 20% if Im not mistaken... So the standard default conf XML looks like this:

<One_div_ZPS Value="0.500000" />
<StereoBase Value="0.016000" />

I use Version 1.08.0023, the "old" 1.09 BETA, not BETA2.
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Post by RAGEdemon »

Hi KindDragon

Sorry, I have been away.

Thank you for the tip.

However, I cannot seem to get it to work. I assume I'm meant to put the value in teh UserProfiles XML file under C:\Documents and Settings\[username]\Application Data\iZ3D Driver. I have put it towards the top before the profiles start, and under the sacred2 profile. It doesn't seem to have any affect on the game.

The value I am using is "20"

I would really appreciate some help please. It seems that the max separation is just an arbitrary value which should be easy to work around... hopefully using the <SeparationScale Value="20" /> variable.

Best Regards,
-- Shahzad
Windows 11 64-Bit | 12900K @ 5.3GHz | 2080 Ti OC | 32GB 3900MHz CL16 RAM | Optane PCIe SSD RAID-0 | Sound Blaster ZxR | 2x 2000W ButtKicker LFE | nVidia 3D Vision | 3D Projector @ DSR 1600p | HP Reverb G2
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Success

Post by soundstorm »

Hi RAGEdemon

I tried it and it works! (with Oblivion)
I changed the "StereoBase Value" to a value of 50. Then ingame, if I activate the IZ3D Driver, i get 6500% separation! Mission successful! 8)

Forget the "SeparationScale Value", this command does not exist, at least in my XML... Just change one of the three existing StereoBase Value Presets to a high number. It should work. At least in Oblivion it did, I hope you get it to work too. Good Luck!

Greetings
Phil
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RAGEdemon
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Post by RAGEdemon »

Thank You so much soundstorm,

I'll give it a try tonight :)
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KindDragon
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Post by KindDragon »

How doesn't exist? Open config.xml from 1.09 and search SeparationScale. We use it, for example, for Google Earh.
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soundstorm
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Post by soundstorm »

Hm, thats strange... It doesnt exist in UserProfile.xml for Google:

<Profile Name="Google Earth">
<File Name="googleearth.exe" />
<Presets>
<SwapEyes Value="0" />
<LaserSightEnable Value="0" />
<Preset Index="0">
<One_div_ZPS Value="60.875374" />
<StereoBase Value="0.009715" />
<AutoFocusEnable Value="1" />
</Preset>
<Preset Index="1">
<One_div_ZPS Value="-8.775429" />
<StereoBase Value="0.147741" />
<AutoFocusEnable Value="1" />
</Preset>
<Preset Index="2">
<One_div_ZPS Value="0.500000" />
<StereoBase Value="0.016000" />
<AutoFocusEnable Value="0" />
</Preset>
</Presets>
<Keys />
</Profile>

I do not have config.xml.

I also noticed that in Statistic.xml under every Profile there is <DriverVersion Value="1.07.0000" />

Is this a problem? SHould it be 1.09?
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Post by CarlKenner »

Config.xml is hidden, where you will never, ever find it...

You may have thought you had beaten us when you found c:\Users\soundstorm\AppData\Roaming\iZ3D Driver\UserProfile.xml,

But you will never find C:\Users\soundstorm\AppData\Local\VirtualStore\Program Files\iZ3D Driver\Config.xml


:twisted: Muahahahaha, muahahahaha! :twisted:
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soundstorm
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Post by soundstorm »

Ok, i found it now. Thanks for the info, I did not know this. Config.xml seems to be the Main Config for the driver.

But the solution for RageDemon still stands: Edit the UserProfile.xml and change "StereoBase Value" to a high number. With this method i get 6500% in Oblivion. :wink: No need to cange the Seperation Scale or what do you think? :?: I imagine also, that the config File gets overwritten with a new install, so changes get lost maybe? In the User XML, it shouldnt...

I just try to help!! Don't be so hard on me! :lol:

By the way, my config is here: I:\Documents\All Users\Appliacation Data\iZ3D Driver
And the Userprofile.xml is here: I:\Documents\Soundstorm VFX\Application Data\iZ3D Driver

:roll:
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RAGEdemon
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Post by RAGEdemon »

Thanks Guys!

I got KindDragon's tip working with CarlKenner's help. It works fantastic now.

soundstorm, I tried your method but i couldn't get it to work... maybe I was doing something wrong.

Thanks a bunch for your help. Very much appreciated all round.

-- Shahzad.
Windows 11 64-Bit | 12900K @ 5.3GHz | 2080 Ti OC | 32GB 3900MHz CL16 RAM | Optane PCIe SSD RAID-0 | Sound Blaster ZxR | 2x 2000W ButtKicker LFE | nVidia 3D Vision | 3D Projector @ DSR 1600p | HP Reverb G2
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