The University of Ontario Institute of Technology (UOIT) is rapidly earning a reputation for being at the forefront of immersive technology. Armed with a virtual reality CAVE, Oculus Rifts, Epson Moverio glasses, Leap Motions, and countless other cool gadgets for the sight, touch and tingle - everyone wants to see what the students can cook up.
UOIT's Game Development & Entrepreneurship Program and the university's Game Dev Society are hosting an internal 48 hour game jam for this purpose. Michael Sutherland will be giving a remote presentation from the Leap Motion team to kick off the event, and the faculty is looking forward to other guest speakers for future immersive tech game jams.
MTBS will of course be on-hand to see what the future immersitologists are up to and look forward to have new things to report. Keep a sharp eye out!
Many of you have probably noticed the countdown timer on MTBS' front page. With special thanks to The PC Gaming Alliance, The Khronos Group, and more to be revealed later - immersive technology history will be happening at GDC in the Moscone Center at 9:15AM (PST) on March 19, 2014.
Ok! Just a heads-up that the team is working hard on the next release of Vireio Perception 2.X. We know it's overdue, but we have been building exciting new features for the software that will make them even easier to use, and bridge more gaps between native and driver based VR support.
Another thing we have in development is to create a better Vireio Perception website. We want to see it featuring regular builds (nightly builds?), better community interaction, and even a bird's eye view of where we are at and where we are going.