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GDC Online, Nvidia Update, Crytek News

GDC Online

The S-3D Gaming Alliance and GDC Online (Game Developers Conference in Austin, Texas) are pleased to announce a media partnership around their upcoming 3D Summit taking place in early October.  A fraction of the speakers list has been revealed, and we have high expectation that this will be a must-attend conference for game developers.  We will reveal more in August.

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Silent Hunter 5, Vancouver Sun, M3GA

Silent Hunter 5: Battle For the Atlantic

Do you think you have the stomach to be a submarine captain in 3D?  Today we review Ubisoft's Silent Hunter 5: Battle For the Atlantic using DDD, iZ3D, and Nvidia GeForce 3D Vision solutions.  Let's see who sinks and swims!

The Vancouver Sun

“For us to spend the most amount of time giving consumers the most bang for their buck, it is better if we have standards that we can concentrate on and deliver toward.” - Alan Price, CTO for Electronic Arts Canada

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Anti-3D Foolishness Going Around

Just wanted to point out the anti-3D foolishness circulating the web!

A pseudo-study by The Wrap is showing a graph of the revenue takes of recent 3D movies to try and demonstrate a trend of dropping ticket sales.  What they failed to mention is that the number of 3D screens in each film is very different, and there is serious competition now for movie makers to get their hands on 3D exhibition space for 3D films.

We can't speak to "How to Train Your Dragon".  Our data shows that it was played in 2,150 capable 3D theaters out of 4,060 locations.  We know they had to share 3D screens with Alice in Wonderland, so our data is foggy at best.  We will try to tighten this up.

Pseudo-Analysis by The Wrap

In the above graph, Toy Story 3 is shown to only collect 60% of its revenue from 3D movie screenings.  Toy Story 3 was shown on 7,058 screens: 3,200 3D, 3,858 2D.  3,200 screens may sound like an impressive number, but they only account for 2,463 sites out of 4,028 (there is more than one screen per site).  A lot of places still don't have 3D screens.

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