Welcome to Meant to be Seen (MTBS), your number one resource for stereoscopic 3D excitement!
Stereoscopic 3D (S-3D) is the ability to display visible depth through two dimensional media. S-3D has proven very successful in the cinema space with popular movies like Beowulf, U23D, Hanna Montanna, Meet the Robinsons, and many more to come. So popular, that these S-3D cinema experiences earn 2:1 and 3:1 revenue compared to traditional 2D theaters.
With millions of gamers going to movie theaters and enjoying this visual feast, the consumer S-3D space is becoming equally popular. Available solutions include stereoscopic 3D monitors, high resolution Head Mounted Displays (HMD), 3D HDTV solutions, and single and dual projector setups.
Imagine a ghost flying through your screen or a level of depth that makes it look like your monitor is a windshield - this is the excitement that games have missed out on until now!
MTBS' mission is to promote and foster superior game immersion and visual beauty, and the only way to do that is through stereoscopic 3D technology.
Independently run, MTBS represents the interests of end consumers and providers of stereoscopic 3D solutions. While young, MTBS has become the largest S-3D website in existence today. This site features active discussion forums, game reviews, interviews and coverage of the leading names in the industry (e.g. Real D, NVIDIA, Dolby 3D, iZ3D, etc.), and much, much more. We even have our own Massively Multiplayer Online Game (MMOG) called MTBS Nations at War!
MTBS has six purposes:
1. To advocate and educate consumers and game developers so stereoscopic 3D is both properly implemented and becomes a mass market industry success.
2. To certify video games in the marketplace and in development so members of MTBS will know which games are appropriate to buy for their stereoscopic 3D setup.
3. To develop and promote programming standards that will help game developers release stereoscopic 3D games with little to no compatibility problems.
4. To endorse and benefit game engines that natively support participating stereoscopic 3D solutions so end-consumers get the best S-3D experience possible, and game developers have reduced development time.
5. To offer membership discounts on Stereoscopic 3D products, services, and compatible software.
6. Most importantly, add a new level of FUN to the gaming community!
For this initiative to work, we ask that you take advantage of our complementary membership. All video game players, developers, and technology enthusiasts are very welcome here, and we look forward to your input and ideas in our mtbs3D.com forums. You do not have to own a Stereoscopic 3D solution to be a valued member of this organization.
Membership benefits are outlined throughout the site, and so far, the response has been tremendous.
Our site features include:
News: The latest website and
stereoscopic 3D industry news
.
Game Reviews
: Modern game reviews based on current stereoscopic 3D consumer solutions. All games are tested on both iZ3D and NVIDIA stereoscopic 3D driver solutions.
Interviews
: Get up close and personal with the leading movers and shakers in the stereoscopic 3D industry. To date, we have interviewed Real D, Dolby 3D, iZ3D, Mitsubishi, Electronic Arts, and more.
Editorial
: Do you have an opinion to share? Members and MTBS strategic partners share their industry views here with captivating articles and editorial.
Press Releases
: Meant to be Seen is actively working to build the stereoscopic 3D industry, and we regularly have news to share.
MTBS Discussion Forums
: Meant to be Seen is by far the largest stereoscopic 3D community in existence today. There are thousands of members writing each other about the industry and the latest technologies, and you can join in the discussions here:. You will also find direct participation from iZ3D, Unigine, TD Vision Corp, and more.
Stereoscopic 3D
is very much a visual experience. The MTBS Gallery is a special resource for members to upload and share stereoscopic 3D pictures and videos. Images include stereo photos, game captures, and home made movies. The gallery can be accessed here: http://www.mtbs3d.com/gallery.
MTBS Nations at War is a home grown Massively Multiplayer Online Game. The premise is simple. In real-time, you need to build a powerful city complete with a population and an army. Unfortunately, your city is surrounded by enemy cities run by fellow MTBS members. To survive, you have to bring your enemies down to their knees. The player with the highest rank wins the round.
Nations at War (NAW) is easy to play, but be warned! It is highly addictive, and we can't be held accountable for time taken away from work, family, and chores.
MTBS is quickly approaching 3,000 registered members. To be more influential with game developers in encouraging programming standards for better S-3D compatibility, we want 100,000 registered members. NAW is one of many efforts we are taking to appeal to traditional 2D gamers so we can foster stereoscopic 3D gaming success.
Make the game interesting. Invite your friends and co-workers to play. Create allegiances, share resources, and most importantly, HAVE FUN!