This event has little to do with Virtual Reality, but the technologies discussed will likely impact VR in the not too distant future; especially how VR content could be distributed through the cloud one day (provided they can get that #(*&(#% latency down!) and how AAA game developers coordinate their development efforts. Check out the speaker list!
MTBS was at JPR's SIGGRAPH 2014 event, and it was very, very interesting. This is on a much bigger scale, of course!
This is a special thanks to Tom's Hardware, the Immersed media sponsor. As a lead-up to the event, they are going to be running a series of interviews of the industry movers and shakers that will be in Toronto this coming November 23-24. They started with an ITA interview, and you're going to see several fresh and influential faces leading up to the show.
So this turned out to be a very cool event! To showcase the new GO HMD add-on for smartphones, ImmersiON-VRelia held a special demonstration at NASA's 75th Anniversary Open House. Featuring as much as 120-degee field of view and per-eye focus, they set out to provide a winning demo to showcase mobile virtual reality.
Who better to help impress than NASA themselves? We finally learned what "datasets" are. It turns out that the Mars Rover as been capturing the topography of Mars with laser scanners, and based on the math collected, they were able to recreate the result in a virtual solid form. Using different source data, they were able to do something similar with the moon.