Crysis Warhead

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staticbuddha
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Crysis warhead

Post by staticbuddha »

Looking great in S-3D-

- Using Nvidia 8800GTS (768mb)
- Zalman 22"
- 18% Separation
- Latest stereo Driver
- Driver Version 7.15.11.7519

- Had settings set at Mainstream as anything above this cause trouble
Turned Motion blur of / Shadows to Minimum and Post processing to minimum and works like a diamond,
InCytE
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Post by InCytE »

Good to hear. I was looking forward to this game but I heard that the DRM will only allow 3 loadings of the game. Anyone else hear this two?
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Neil
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Post by Neil »

When you say latest driver, can you be more specific? iZ3D or NVIDIA?

Can you increase convergence and get a goot pop-out experience, or does the screen fall apart?

Regards,
Neil
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staticbuddha
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Post by staticbuddha »

Im using the Nivida driver,

I dont know who to increase convergence on the nvidia driver :)
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Neil
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Post by Neil »

CTRL-F6

Regards,
Neil
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staticbuddha
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Post by staticbuddha »

cheers,

Will give that a try and post my results :)
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Neil
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Crysis Warhead

Post by Neil »

We have been long overdue for a game review!

Check out Crysis Warhead and share your opinions about this game. Were you able to find settings on either iZ3D or NVIDIA solutions to make it work better?

Regards,
Neil
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Crysis Warhead

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Crysis Warhead

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BlackBadger
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Re: Crysis Warhead

Post by BlackBadger »

Neither games work well.

The whole point of the Crysis games is how they look rather than game play.
The problem is the fancy lighting needs to be turned off to enable 3D to work, your then left with a mediocre game with mediocre graphics.

That all said, the 3D effect of what we do get to see is pretty good, you do get nice depth, apart from foliage that comes near you, and that's pretty frequent, it's 2D billboards with poor AA that looks so rubbish and is very distracting, ruining the effect.

I've only tried 3DVision, however I understand all solutions have the same flaws, post processing needs to be disabled, reducing the visual quality back 5+years.

Until either the games developers decide to code with 3D in mind from the outset, or the 3D solution people provide specialist drivers for certain games, we will have to reduce the visual quality to such a detrimental effect that enabling 3D may or may not be worth it.
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Neil
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Re: Crysis Warhead

Post by Neil »

Actually, this is partially correct.

For NVIDIA GeForce 3D Vision - the smoke effects are completely 2D. I don't know why I didn't mention that in the review (I will amend it), and you do have to turn all the settings down.

For iZ3D, Crysis Warhead was a surprise. It should have performed much better than it did. The original Crysis can play everything to the max, with the exception of shadows. The smoke effects, etc. are properly rendered and don't seem to be in 2D in either game.

Regards,
Neil
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Re: Crysis Warhead

Post by sharky »

i played crysis warhead on the big rig with the iz3d drivers back in december. it worked perfectly with no error at all except the weapon rendered at wrong depth. the first crysis at the other hand didnt work at all.

i dont know if it still works with the actual drivers.

cu

igor
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Neil
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Re: Crysis Warhead

Post by Neil »

Very different experience here.

For iZ3D, try this:

1. Activate simple projection method to clear double gun problem.
2. Look carefully around glow effects. Reflections on boxes for example. A lot of problems appear at night.
3. Activate night vision.

Are you going for an out of screen effect? This is where things fall apart - that's the real test.

Regards,
Neil
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Crysis Warhead

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By Neil Schneider Introduction General Game Review iZ3D Stereoscopic 3D Findings NVIDIA Stereoscopic 3D Findings Conclusion
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