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 Crysis Stereoscopic 3D Review 
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3D Angel Eyes (Moderator)
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So - have you played Crysis in S-3D?

How is it? Did it bring your hardware down to its knees? What settings worked for you?

Have you tried it out with modern NVIDIA drivers? What settings worked best for you? Did you have the same results I did?

Regards,
Neil

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Sat Aug 30, 2008 12:23 am
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Golden Eyed Wiseman! (or woman!)
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Sorry needed some time to work on all the new stuff lately...

I like the review. It shows the difference between the systems well. And you also mention the 'artefacts' that could be experienced with the older NV driver and Crysis. This showes the nearly non existent improvements with the NV driver...

And as always the IZ3D driver performes great - except the gun looks like it is at the wrong place :roll:

Am I the only one who read the review?

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Tue Sep 02, 2008 5:23 am
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3D Angel Eyes (Moderator)
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I want to make it clear that it wasn't my intention to bash the NVIDIA driver. There are other titles that the NVIDIA driver works well with that I will report on later. The problems with Crysis are title specific.

I wouldn't have even given NVIDIA a section in this review, but their driver recognizes and lists Crysis as a supported title complete with recommended settings, so it would have reflected badly on MTBS to not include the segment.

Don't be surprised if NVIDIA puts out significant improvements with future releases.

Regards,
Neil

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Tue Sep 02, 2008 9:49 am
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Two Eyed Hopeful

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I would really like to play Crysis on my Samsung 56" 3D-ready DLP. I was curious which nvidia drivers are needed in order to play Crysis in 3D with a pair of shutter glasses. I've tried a number of drivers without any luck and the latest nvidia stereo drivers only support anaglyph :(

Any help would be greatly appreciated.

Cheers,
Vic


Wed Sep 03, 2008 10:27 am
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You mean something like this:

BlackQ wrote:
driver just left our lab and going to final test before beta release :-)

It is supposed to support SG and checkerboard. It should be your thing :D

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Wed Sep 03, 2008 1:34 pm
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Hey Luke, that sounds pretty awesome. Sorry if i sound a bit out of the loop, but who will be releasing that driver? And when do you think we can expect it? If these drivers can work with the dlp tv's with a pair of shutter glasses....that'll be the best news i've heard in a while.

Cheers,
V

edit - While reading around through the forums, i found the answers to my questions. I'll be looking forward to iz3d's release hopefully some time this week.


Wed Sep 03, 2008 7:19 pm
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Yep most important stuff is here:

http://mtbs3d.com/phpBB/viewtopic.php?t=1839&highlight=

on pages 1, 2 and the last ones I think.
BlackQ is head of IZ3D and his posts are most important :)

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Thu Sep 04, 2008 5:23 am
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"There is also a possibility that your NVIDIA GPU will work with Crysis and the iZ3D drivers, but there is no way to accurately predict this."

Somewhat perplexed on why you would say that. Crysis works fine for me running nVidia BFG 8800 GT OC with the latest Forceware on my iZ3D monitor utilizing 1.08 drivers in S-3D. Granted, I can only use medium settings but generally still average around 30 FPS with super-looking S-3D effects.

ddorpm


Thu Sep 04, 2008 8:34 am
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You are one of the luck ones!

For many (most), when you run Crysis on an NVIDIA GPU, the game will artificially drop down to a slide show. Even on iZ3D's site, Crysis is listed as a supported game, but only for AMD cards:

http://www.iz3d.com/t-supsupportedgames.aspx

Regards,
Neil

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Thu Sep 04, 2008 8:40 am
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yea I just got a fellow friend to try Crysis with his new 4870x2 ATI card
using iZ3d and was getting around 30fps at 1680x1050, no AA but rest all settings maxed using Anaglyph mode.
And was he impressed!
He actually made his first set of glasses in a matter of a few minutes using the good old cellophane :lol:

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Thu Sep 04, 2008 12:24 pm
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One Eyed Hopeful

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Hey guys!. Great review Niel. I too have been playing the early jungle levels in crysis with the iz3d and newest driver. I am using an 8800gts 320mb @1440x900 with everything on hight settings aside from textures at medium, shaders at medium and motion blur off. Mobo is a p5ne-sli for those of u out there with the iz3d and same hardware.


Fri Sep 05, 2008 12:47 pm
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Two Eyed Hopeful

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Hey guys,

Is there anyway someone can confirm if Crysis in 3D only works in a 32-bit(x86) windows OS?

This is the only game I have that i can't get to work in 3D with my current setup and I'm wondering if its due to the version of my windows. I'm considering installing an older windows version simply to play this game in 3D since this game is a LOT of fun! I should note that enabling anaglyph mode works perfectly fine but not in 3D-DLP mode.

I hope someone can help out here, thanks.

-Varinder

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Thu Sep 11, 2008 12:17 am
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I have Vista 64 bit. It works with the iZ3D driver version 1.09 beta 2 for me in interlaced mode. I use the exe in the Bin32 folder and I add -dx9 to make it start in DirectX 9 mode. This way I'm basically using the 32 bit version of Crysis. I don't know if it works using the exe in the Bin64 folder because I haven't tried recently.

Do you have a VR920? I'm asking because the software for the HMD installs a modified d3d9.dll DirectX dll in the game folder. You have to uninstall the software or remove the game from the profile and remove manually the dll if it's still there. I don't think that's your problem as it does not make much sense for now to install the VR920software in Vista 64 bit since the S-3D does not work yet for Vista 64 bit.

If you have the NVIDIA driver and the iZ3D driver installed at the same time it's probably better to uninstall one of them to be sure they do not interfere with each other.

A second beta was released yesterday. Try it if you are still using the beta released last week. If the problem only happens in 3D-DLP and it still happens in the beta 2, it might be a bug. Report it to iZ3D with as much detail as possible and it will probably get fixed fast.

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Thu Sep 11, 2008 12:59 am
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Two Eyed Hopeful

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Tril, you are a genuis! Crysis finally works in 3D now. I never thought of using the bin32 files and when I did everything you told me to do. Crysis worked great in 3D. Thank you so much for your help!

At the moment, it doesn't run perfectly however. The 3D looks fantastic in this game, but there is a very wierd 'lighting' problem that I've run into so far. It frequently glitches on and off when the whole game suddenly goes incredibly BRIGHT! Wierd thing is...every time i go into 'cloak mode' it goes back to normal (not always though). Or, if I look into a certain direction the graphics and lighting go back to normal. But the second i start firing at people or I look into a certain direction, the lighting goes super bright again or it flashes on and off.

I turned all the settings to LOW and turned off motion blur completely and i still run into this issue. I was wondering if anyone else has run into this problem before and if there is a solution?

By the way Tril, when you mentioned to uninstall the NVIDIA drivers when using the iZ3D drivers. Did you mean to uninstall the NVIDIA 3D Stereo drivers or any Nvidia drivers?

Currently, i'm using Nvidia Forceware version 177.92 and the iZ3D 1.09 beta 2 drivers.

Cheers,
Varinder

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Thu Sep 11, 2008 2:51 am
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ignatius wrote:
Tril, you are a genuis! Crysis finally works in 3D now. I never thought of using the bin32 files and when I did everything you told me to do. Crysis worked great in 3D. Thank you so much for your help!

At the moment, it doesn't run perfectly however. The 3D looks fantastic in this game, but there is a very wierd 'lighting' problem that I've run into so far. It frequently glitches on and off when the whole game suddenly goes incredibly BRIGHT! Wierd thing is...every time i go into 'cloak mode' it goes back to normal (not always though). Or, if I look into a certain direction the graphics and lighting go back to normal. But the second i start firing at people or I look into a certain direction, the lighting goes super bright again or it flashes on and off.

I turned all the settings to LOW and turned off motion blur completely and i still run into this issue. I was wondering if anyone else has run into this problem before and if there is a solution?

By the way Tril, when you mentioned to uninstall the NVIDIA drivers when using the iZ3D drivers. Did you mean to uninstall the NVIDIA 3D Stereo drivers or any Nvidia drivers?

Currently, i'm using Nvidia Forceware version 177.92 and the iZ3D 1.09 beta 2 drivers.

Cheers,
Varinder
I've seen that superbright problem with the beta 2 when I did a quick test yesterday. Looks like another bug to report. For me, it only happened with some specific combinations of settings. I think I only saw it when I put everything on low. I did not test long enough to see if the problem would appear at other settings levels.

I meant the NVIDIA stereo drivers, in case the two stereo drivers were loaded at the same time by the game. If everything works fine, no need to uninstall anything.

I did notice that the gun is longer than it should be. If you stand close to a wall, it goes through the wall. I also noticed that the stars in the sky in the first level are closer than the sky. There's not much stereo drivers can do to fix these. It just show that not everything was rendered at the correct depth and with the same depth scale by the game makers.

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Thu Sep 11, 2008 5:52 am
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Two Eyed Hopeful

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I've just been testing out different graphic settings and i seemed to have found the problem/solution with the "SuperBRIGHT!" issue. It seems that when you turn "Shaders" to LOW that's when the 'SuperBRIGHT" effect kicks in. But when you change this setting to HIGH everything looks just as great as it should. Hopefully iZ3D team can fix this small little issue.

I haven't played through the game properly yet, but I'm planning to tomorrow and I'll let you guys know if i run into anything new.

iZ3D keep up the good work, you guys are awesome!

-Varinder

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Fri Sep 12, 2008 2:13 am
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I got S-3D to work on v1.08 (albeit with SHADOW QUALITY set to "low") and it was nice, pop-out effect was pretty good even on my $4.99 red/cyan glasses (lol... I'm saving money for the iZ3D)

I got S-3D to work on v1.09 but only for one game session**.

While it worked, I have to say: Crysis is beautiful in 3D. For the time that it worked on v1.09, I was able to run Crysis on High details with the DX9 cheap-tweak on (r_usepom = 1, q_renderer = 3, e_water_ocean_fft = 1, r_sunshafts = 1)

Believe me, when I say Crysis is beautiful in 3D, I really mean it. You really feel like you're IN THE GAME. You're in the game's WORLD. While it worked, I found myself reaching at the monitor for the lush plants that would literally bursting out of my monitor. I even tried to grab a North Korean with my left hand when he got so close because he was nearly popping out of my screen! (it sounds stupid to you right now, but believe me, when you're playing Crysis on 3D in full detail for the first time, you're going to do it too 8) )

Performance was incredible too. Granted, I'm on the GTX 260, the second highest card on the NVIDIA market right now, but still, the lowest FPS I was seeing on Stereo 3D was 28.9 FPS according to EVGA Precision. And the highest FPS in Stereo 3D for me was 55 FPS. I don't think I'm going to be complaining too much about performance.

Again, that was all on v1.09, when you could set Shadow Quality to HIGH. On v1.08, by setting Shadow Quality to LOW, I was getting a minimum FPS of 40. :D

The one regret I have is that I was unable to play it on the iZ3D monitor. I've heard that on the iZ3D, you're looking at Crysis in full-color and with better pop-out/depth perception.

** iZ3D technical support is currently going out to help me solve my problem. It seems no one else here (except for user iamcanadian) is having the same problem. No games will run on v1.09 for us anymore.

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Sat Nov 15, 2008 8:59 am
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Fri Sep 04, 2009 10:54 pm
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