DICE Improves Battlefield 3's S-3D Support

Special news and updates by the MTBS team.
Post Reply
PressBot
3D Angel Eyes (Moderator)
Posts: 4340
Joined: Sat Dec 22, 2007 3:38 am
Which stereoscopic 3D solution do you primarily use?: S-3D desktop monitor

DICE Improves Battlefield 3's S-3D Support

Post by PressBot »

Image

Looks like Battlefield 3 is finally adding some REAL stereoscopic 3D support...though DICE still has work to do (which we will get into via a formal review).  For now, DICE has included some new 3D console commands in their latest patch:

renderdevice.stereoconvergencescale
renderdevice.stereosoldierzoomconvergencescale

The "renderdevice.stereoconvergencescale" command determines your convergence for the overall scene.  The higher the number, the more out of the screen the game will seem.  I found that based on the maximum depth settings (the stereo setting in the game itself), 2.5 to 5.5 gave a reasonable range of out of screen effects.  A good test is to walk towards a tree or a protruding object as described in MTBS' 3D Settings Guide to find the mix that is right for you.  We don't know what the numeric range limits are with this configuration option, but things will definitely get too uncomfortable before they are reached!

Read full article...

crash27
One Eyed Hopeful
Posts: 28
Joined: Fri Aug 06, 2010 6:29 am

Re: DICE Improves Battlefield 3's S-3D Support

Post by crash27 »

Thanx for the great info here. Set mine to 12 looks great!

User avatar
Earmack
Binocular Vision CONFIRMED!
Posts: 211
Joined: Mon Oct 17, 2011 7:05 am
Which stereoscopic 3D solution do you primarily use?: S-3D HDTV
Location: Moscow, Russia

Re: DICE Improves Battlefield 3's S-3D Support

Post by Earmack »

For some reason I can't run hd3d 1080@24, 30. Something strange happened....23.98, 59.xx, 29.xx... few seconds works and after ~5-10 seconds everything going black. 720@60 work fine. Also Deus ex HR 1080@30 work fine. Maybe someone khow why BF3 1080@24, 30 run with hd3d?
Sapphire 7970 ghz 6gb
Gigabyte Z77X-UP5TH
Intel I7 3770k @3,5ghz
Kingston DDR3 khx21c11t2k2/16x 4 x 8gb = 32gb
X-Fi Titanium Fatal1ty Champion
Cooler Master Real Power Pro 1000 M
Windows 8 Pro 64x
Samsung UE40D7000LS
HDMI 1.4a

User avatar
Earmack
Binocular Vision CONFIRMED!
Posts: 211
Joined: Mon Oct 17, 2011 7:05 am
Which stereoscopic 3D solution do you primarily use?: S-3D HDTV
Location: Moscow, Russia

Re: DICE Improves Battlefield 3's S-3D Support

Post by Earmack »

Solved:
In CCC need FORCED 1080@30
Sapphire 7970 ghz 6gb
Gigabyte Z77X-UP5TH
Intel I7 3770k @3,5ghz
Kingston DDR3 khx21c11t2k2/16x 4 x 8gb = 32gb
X-Fi Titanium Fatal1ty Champion
Cooler Master Real Power Pro 1000 M
Windows 8 Pro 64x
Samsung UE40D7000LS
HDMI 1.4a

User avatar
Neil
3D Angel Eyes (Moderator)
Posts: 6869
Joined: Wed Dec 31, 1969 6:00 pm
Which stereoscopic 3D solution do you primarily use?: S-3D desktop monitor
Contact:

DICE Improves Battlefield 3's S-3D Support

Post by Neil »

The following is an excerpt of a blog article.  Read Full Article

[caption id="attachment_16227" align="alignnone" width="332"]Battlefield 3 Gets Amped in 3D!Battlefield 3 Gets Amped in 3D![/caption]

Looks like Battlefield 3 is finally adding some REAL stereoscopic 3D support…though DICE still has work to do (which we will get into via a formal review).  For now, DICE has included some new 3D console commands in their latest patch:

renderdevice.stereoconvergencescale
renderdevice.stereosoldierzoomconvergencescale

The “renderdevice.stereoconvergencescale” command determines your convergence for the overall scene.  The higher the number, the more out of the screen the game will seem.  I found that based on the maximum depth settings (the stereo setting in the game itself), 2.5 to 5.5 gave a reasonable range of out of screen effects.  A good test is to walk towards a tree or a protruding object as described in MTBS' 3D Settings Guide to find the mix that is right for you.  We don't know what the numeric range limits are with this configuration option, but things will definitely get too uncomfortable before they are reached!


Post Reply

Return to “MTBS News”