Get the FOVE Specs at MTBS First!

Special news and updates by the MTBS team.
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Neil
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Get the FOVE Specs at MTBS First!

Post by Neil »

[stimg='FOVE HMD First Aid Kit at SIGGRAPH' url=http://www.mtbs3d.com/gallery/albums/us ... CF5221.jpg]http://www.mtbs3d.com/gallery/albums/us ... CF5221.jpg[/stimg]
Sorry for not reporting too much news on MTBS lately.  We've been very busy putting the Immersed conference together.  Less than two weeks to go before the show takes place, so get yourself registered!

For those unfamiliar, FOVE (born from "fovea") is a new HMD that is being developed in the Microsoft Ventures Accelerator Program. What makes this product unique is it's being designed from the ground up to have eye tracking by default. Eye tracking is important because it lets developers make characters seem like they can stare right back at you, or when dealing with super high resolution panels, "foveated rendering" means you only have to have high resolution pixel counts rendered directly where you are looking so computer power isn't wasted on space you can't see. This would effectively save a lot of processing time and enable VR rendering and super low latency which would be far more difficult otherwise.Read more: Get the FOVE Specs at MTBS First!
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Hannibalj2
Binocular Vision CONFIRMED!
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Re: Get the FOVE Specs at MTBS First!

Post by Hannibalj2 »

Things are heating up!
Portal Dual 180+ HFOV HMD: http://www.mtbs3d.com/phpBB/viewtopic.php?f=26&t=18335

PORTAL DUAL VR, Downloads: http://hannibalj2.jimdo.com/

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