Oculus VR Emailed Statement on Zenimax

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Neil
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Oculus VR Emailed Statement on Zenimax

Post by Neil »

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A story broke last week that Zenimax is claiming that John Carmack inappropriately took IP and know-how to Oculus VR that they consider owned by them.  As shared by Engadget, this is the official statement by Zenimax:

Read full article...

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Re: Oculus VR Emailed Statement on Zenimax

Post by Hannibalj2 »

Shouldn't have they complained about this long ago?

Also do Zenimax posses a patent? I could be wrong, but to my understanding even if Oculus is not using the same code but the results are the same, depending on the way a patent documentation is described and approved, they could have had a case. However, it seem obvious that Zenimax don't have it.
Last edited by Hannibalj2 on Mon May 05, 2014 4:04 pm, edited 2 times in total.
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Re: Oculus VR Emailed Statement on Zenimax

Post by blazespinnaker »

Zenimax I think is kidding themselves if they think they had proprietary trade secrets related to VR. The tech that went into the DK1 was very very obvious stuff that has been around forever. Whats more, is that the subset of what's in the DK1 that is similar to what Carmack did, is blatantly obvious VR tech.

That was all done in the 90s. It's the stuff they're doing now that is novel.

The only interesting thing about this is the equity stake. I am willing to bet $100 that Valve got an equity stake (though maybe not non-dillutable .. how does that even work? They'd have non-dillutable equity in facebook?).

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Re: Oculus VR Emailed Statement on Zenimax

Post by Hannibalj2 »

I concur!
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Re: Oculus VR Emailed Statement on Zenimax

Post by mindless »

If i had to guess what this is all about would be carmacks time warp technology

http://www.roadtovr.com/oculus-rift-sdk ... -timewarp/

which is something that he was certainly investigating during his employment at ID although that may have mearly been at a theoretical level. time warping is now included in the SDK. so i would guess this is what they are going to be claiming against.

I also find it funny how carmack has invented a frame/time warping feature, fulfilling his destiny as prophesised in the following image

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Re: Oculus VR Emailed Statement on Zenimax

Post by Fredz »

The time warping technique has been known in the VR field since the mid nineties and John Carmack said Oculus uses zero lines of code he wrote while at Zenimax.

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Re: Oculus VR Emailed Statement on Zenimax

Post by geekmaster »

Fredz wrote:The time warping technique has been known in the VR field since the mid nineties and John Carmack said Oculus uses zero lines of code he wrote while at Zenimax.
Yes:
https://developer.oculusvr.com/forums/v ... =20&t=8160

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Re: Oculus VR Emailed Statement on Zenimax

Post by mindless »

Thats encouraging to hear, thanks for the links, reading now.

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Re: Oculus VR Emailed Statement on Zenimax

Post by Easter6 »

i hope Carmack told Zenimax to go pound sand... what a useless company.

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Re: Oculus VR Emailed Statement on Zenimax

Post by geekmaster »

mindless wrote:Thats encouraging to hear, thanks for the links, reading now.
I had not yet heard of time warp (except for the "Rocky Horror" dance performed by Tim Curry) when I reinvented it under a different name:
http://www.mtbs3d.com/phpBB/viewtopic.p ... 07#p147107

But even when I reinvent stuff, I do not believe I was the first, but only that I did not know what keywords to use to search for prior art. That is one reason i find "Intellectual Property" (what used to be called Public Domain or "Standing on the shoulders of giants") so disgusting... Ideas *WANT* to be free -- that is how humanity evolved. IP laws are anti-evolutionary and un-natural, and let patent trolls lock ideas away forever so they can never be widely distributed without paying exhorbitant extortion to the trolls (if at all). When the time for an idea is ripe, it will emerge in parallel in the minds of many people, but only a few will develop it into a product that others may ever see. I always liked to share my ideas in public domain streams so they would not crawl into the grave with me some day in the (hopefully distant) future...

Reinventing stuff is usually a noob thing, and means us programmers did not do enough research -- nothing to be proud of... Even the time warp stuff from 1994 may not have been the first. When things are invented too far before "their time", they usually go mostly unnoticed. Even modern history gets lots of stuff wrong. For example, history likes to claim that the first transistor was invented in 1947, and this paper claims the Organic Field Effect Transistor was "invented" in 1987:
http://www.unm.edu/~solgel/Course%20Stu ... 201998.pdf
But it was patented back in 1930, and I remember reading about somebody successfully testing organic FETs baked in an oven more than 100 years ago. IP laws suck -- rarely taking REAL (public domain) prior art into account, killing the giants upon who shoulders future generations can stand...

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Re: Oculus VR Emailed Statement on Zenimax

Post by DannyVR »

I still can't figure out how Zenimax can claim whatever Carmack did while with Id Software belongs to them.
Besides studying the NDA content between Palmer and Id Software, perhaps need also to look at the employee's
Term and Condition between Carmack and Id Software.

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