http://www.youtube.com/watch?v=N-oK7JKkAbk
Thank you for your continued patience in waiting for the first public build of Vireio Perception 2.0. To help wet your appetite, this is a video taken from Fallout 3 New Vegas in VR mode. Driver improvements have been made since, but this is still fun viewing.
We were originally planning to release an alpha build this Monday, but we needed more time to prepare the website and debug the software. Someone remarked that the reason 80% of users download Virieo is for Skyrim. That's a terrible excuse! We want several more games under our belt, and we've been beefing up the means to do that on a wider scale than previously possible.
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Vireio Perception 2.0 Release Date
- Neil
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- cybereality
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Re: Vireio Perception 2.0 Release Date
I'm wondering, why are there such thing as release dates in an open source project? Isn't it permanently available for anyone to download and compile?
...and, thanks a lot for vireio perception, your hard work and special thanks to cybereality
...and, thanks a lot for vireio perception, your hard work and special thanks to cybereality
Zalman Trimon ZM-M220W / Acer H5360 with Another Eye2000 shutters / nVIDIA GTX760
- Neil
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Re: Vireio Perception 2.0 Release Date
crim3 wrote:I'm wondering, why are there such thing as release dates in an open source project? Isn't it permanently available for anyone to download and compile?
...and, thanks a lot for vireio perception, your hard work and special thanks to cybereality
While Cybereality wrote the original code prior to joining Oculus, much of the new architecture and VR driver breakthroughs should be credited to Denis Reischl and Joshua Brown. As for the rest, everything will be published and readily available on launch day - including the source code.
Regards,
Neil