Toy Soldiers Geo11 fix ready!

Post Reply
Rubini
Two Eyed Hopeful
Posts: 86
Joined: Thu Sep 19, 2019 1:51 pm

Toy Soldiers Geo11 fix ready!

Post by Rubini »

Toy Soldiers - Geo 11 fix
Fix by Rubini based on Steam last version.
This fix uses DgVoodoo v2.83, 3dmigoto v1.3.16 and geo11 v6.80

Image
Image
Image



Toy Soldiers is one of all time best tower defense game style- it is beautiful, dynamic and fun to play.
This fix is for the original game (dont work for "Complete" or "Hd" versions)
https://store.steampowered.com/app/98300/Toy_Soldiers/

Toy Soldiers is an old dx9 32bit nvidia ready game, but all its HUD were at screen depth, making it not playable in real stereo. DgVoodoo made it a Dx11 game, and then 3Dmigoto can be used and fix all its HUD elements. I also used masterotaku's Custum Frustum shader to "fix" sniper mask on the fly.
(An old DHR's fix is also available here on the blog, but it fix only the crosshair)


My specs/tested on:
Win 10 Pro build 19045 nvidia driver 566.36
Win 7 nvidia driver 390.77
Passive monitor at 1920x1080, gtx 2080
direct_mode: interlaced

Fixed:
- sniper mask texture on the fly
- victory fireworks
- and all hud elements!

Hoteys:
- F12 open/closed OSD help screen
- F3 cycle convergence if needed, default 5.0
- F1 toggle top HUD depth values for a more eye confort if needed
- F6 show depth&convergence (toggle)
- F9 shows FPS (toggle)

Notes:
- All video settings can be maximized
- Remember to edit "d3dxdm.ini " to change your " direct_mode" to the output you need (interlaced is default here)
- The mouse pointers uses the software mouse shader, so its not that precise, but works very well on this game

Installation:
- Extract all files to where GameSW.exe is.
- Then launch the game and let it overwrite the profile if needed

Download:
https://helixmod.blogspot.com/2025/04/t ... geo11.html

Have fun!
Rubini

Donate:
If you like this fix, consider donnating to masterotaku at his Paypal account: masterotakusuko@gmail.com
Last edited by Rubini on Sat Apr 19, 2025 8:49 am, edited 1 time in total.
User avatar
Lizzard
Cross Eyed!
Posts: 151
Joined: Wed Jan 07, 2009 1:45 pm

Re: Toy Soldiers Geo11 fix ready!

Post by Lizzard »

Great work thanks! Interesting to see these old games come back to live.
I also spend a lot of time with DGVoodoo and Geo11.

I am a bit curious though. I cant get Geo11 to work on my win8.1 computer. It should be similar to win7 in nature.
All the games have an issue when i launch it.
"Failed to create direct mode mUpdateIniParamsCS shader"
I've tried different Geo11 versions.
This happens with Geo11 164/56 64bit
Geo-11_v0.6.198/182 64bit gives a new error or BUG: Unhandled operand type 50. Also numbers 49, 52
This was all in sbs while 3dV was active.
Any clues why this is happening. This is not my main PC but would be nice to know why Geo11 on w8.1 is so buggy..
This is with driver 425.32
Share our love for stereoscopic gaming in VR
:anaglyph https://www.youtube.com/channel/UCKLifl ... /playlists :anaglyph
:anaglyph https://www.youtube.com/channel/UCKLifl ... 5lw/videos :anaglyph
֍ Win 10:21H1 ֍ 252.06 ֍ RTX2080ti ֍ i9 9900k ֍ Benq1070 ֍ Samsung S27A950D, Odyssey+ ֍ LG 49UF8509 ֍ FujifilmW3 ֍ Acer CD 3D laptop ֍
Rubini
Two Eyed Hopeful
Posts: 86
Joined: Thu Sep 19, 2019 1:51 pm

Re: Toy Soldiers Geo11 fix ready!

Post by Rubini »

Lizzard wrote: Mon Apr 14, 2025 1:57 pm Great work thanks! Interesting to see these old games come back to live.
I also spend a lot of time with DGVoodoo and Geo11.

I am a bit curious though. I cant get Geo11 to work on my win8.1 computer. It should be similar to win7 in nature.
All the games have an issue when i launch it.
"Failed to create direct mode mUpdateIniParamsCS shader"
I've tried different Geo11 versions.
This happens with Geo11 164/56 64bit
Geo-11_v0.6.198/182 64bit gives a new error or BUG: Unhandled operand type 50. Also numbers 49, 52
This was all in sbs while 3dV was active.
Any clues why this is happening. This is not my main PC but would be nice to know why Geo11 on w8.1 is so buggy..
This is with driver 425.32
Hi mate,
I tested this fix also with win7 Dvvoodoo+3dmigoto with and without geo11 and works flawless.
But note that my setup is with a passive monitor. Try to get help here in the forum.
Good luck!
Post Reply

Return to “Nvidia 3D Vision Fixes, Solutions and Troubleshooting”