Shadow of the Tomb Raider dx11

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3DNovice
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Shadow of the Tomb Raider dx11

Post by 3DNovice »

For dx12, see this other thread.
viewtopic.php?f=181&t=23410&hilit=Shado ... omb+Raider



I went back to this game to finish a few achievements and was curious why the game would not allow the selection of 3D Vision.
I knew that the Rise of the Tomb Raider or Deus Ex Mankind Divided profiles would work.
So I tried adding settings from the RotTR to SotTR to get 3D to engage, oddly it didn't.
So then I started back with the original SotTR profile and started deleting profile settings one by one.

It turns out that Setting ID_0x70ccb5f0 = 0xddfac45d is the culprit, removing this allows 3D Vision in dx11. (does nothing for dx12)

So removing this setting will allow you to use the optimized profile for SotTR with 3D Vision.

Profile "Shadow of the Tomb Raider"
ShowOn GeForce
ProfileType Application
Executable " tr11_final.exe"
Executable "tr11_final_timingcap.exe"
Executable "tr11.exe"
Executable "sottr.exe"
Executable " sottr_final.exe"
Executable "sottr_final.exe"
Executable "tr11_final.exe"
Executable "tr11_release.exe"
Setting ID_0x00035aed = 0x00000001
Setting ID_0x0021f8d9 = 0x00000001
Setting ID_0x0098c1ac = 0x00000000
Setting ID_0x00a06946 = 0x00000004
Setting ID_0x00db2372 = 0x00000001
Setting ID_0x1033cec2 = 0x00000001
Setting ID_0x1033dcd3 = 0x00000001
Setting ID_0x105e2a1d = 0x00000004
Setting ID_0x70092d4a = 0xb19c3534 InternalSettingFlag=V0
Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
Setting ID_0x702442fc = 0x1c22ee24 InternalSettingFlag=V0
SettingString ID_0x7049c7ec = "웪ꑌ" InternalSettingFlag=V0
SettingString ID_0x704d456e = "쪳⃟쀰�㒺僠娛簵鹼瀣딅ᤶ厘�빁᱌뼝褧籝譯⑁账㰆矣粁ꗷ熔胑㗽뫠뚘ᯖ쑍낤镐䭋乀솵᝵ᢺ୸譾壭嫥ͪ嚞ᛛ誌㉤跲転栵ⶁ䂚驔윝౰펣턁㛬뉇핯鏰뫱" InternalSettingFlag=V0
SettingString ID_0x7051e5f5 = "籪鸙" InternalSettingFlag=V0
Setting ID_0x708db8c5 = 0x5918fba7 InternalSettingFlag=V0
Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
SettingString ID_0x70b5603f = "榛鳈⏙ꢗ" InternalSettingFlag=V0
Setting ID_0x70ccb5f0 = 0xddfac45d InternalSettingFlag=V0 <---- delete this setting
Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Setting ID_0x70f8e408 = 0x80b671f4 InternalSettingFlag=V0
Setting ID_0x80857a28 = 0x00000001
EndProfile

Note: It's been suggested that Middle Earth Shadow of War profile will provide better performance.
Last edited by 3DNovice on Tue Dec 21, 2021 3:07 am, edited 7 times in total.

3DNovice
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Re: Shadow of the Tomb Raider dx11

Post by 3DNovice »

FWIW, it's also found in the following NVIDIA Profiles of 452.06 and may or may not cause an issue.
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maurizioclaudio21
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Re: Shadow of the Tomb Raider dx11

Post by maurizioclaudio21 »

Thanks, now I can finally play

3DNovice
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Re: Shadow of the Tomb Raider dx11

Post by 3DNovice »

Thank you for taking the time to post that it helped.
We can only wonder what in the world that setting is for or why it was even added.
I can not fathom why Nvidia would be so secretive about profile settings.
I edited the OP to more clearly show the setting that needs deleted.

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harisukro
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Re: Shadow of the Tomb Raider dx11

Post by harisukro »

For me Middle Earth Shadow of War profile perform a bit faster in DX11 than the SotTR.

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Re: Shadow of the Tomb Raider dx11

Post by 3DNovice »

Interesting, I'll add to OP

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Re: Shadow of the Tomb Raider dx11

Post by Lysander »

Is there a reason why u dont play in dx12?
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Blacksmith60
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Re: Shadow of the Tomb Raider dx11

Post by Blacksmith60 »

Thanks for the heads up, I've just bought ESO but haven't tried it yet, but I'll report back when the time arises...

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Re: Shadow of the Tomb Raider dx11

Post by H3M4N »

How can I remove the setting. I dont see how to do it with nvidia profile inspector?! Or how do I do it? Many thanks

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Re: Shadow of the Tomb Raider dx11

Post by 3DNovice »

Use GeForce Profile Manager to export the profiles and to also import them once the change is made

https://nvidia.custhelp.com/app/answers ... kw/Profile


When using Geforce 3D Profile Manager, you must follow the steps below.
helifax wrote:1. First go to "C:\ProgramData\NVIDIA Corporation\Drs" Folder.

2. We are interested in these 3 files:
nvdrsdb0.bin - DataBase0 binary file
nvdrsdb1.bin - DataBase0 binary file
nvdrssel.bin - DataBase Selector file between 0 and 1

3. Delete the nvdrssel.bin file. (It will get automatically generated on profile import)

4. Start Geforce 3D Profile Manger and hit [Export SLI Profiles]. Save the file.
As soon as you export the profiles, import them before making any modifications to ensure that your export was successful.
If you get an error, your export is corrupted, delete the list and do it again.
A corrupted export is caused by nvdrssel.bin not being deleted properly prior to export, you must delete the version found in ProgramData


Note: profiles can be corrupted if incorrect changes to the file structure are made, this is why it is important to immediately import your
exported list, to confirm that the file was exported correctly. Thus if you are getting an error while trying to import the profile list, you know it was
something that you did during your edit.

Of course, simply deleting a single line is pretty straight forward, so you should have no problems.


Also you might try the suggestion by harisukro
harisukro wrote: Mon Dec 20, 2021 9:25 am For me Middle Earth Shadow of War profile perform a bit faster in DX11 than the SotTR.

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Re: Shadow of the Tomb Raider dx11

Post by McGybrush »

If you play Shadow of the Tom Raider on Steam I found out another workaround.

Activate "Beta" in Steam
Click on Steam -> Settings -> Account -> Stem Beta Update -> change -> Beta Update
Exit Window -> Steam will update Steam

Go to Libarys -> Shadow of the Tomb Rider -> Right mouse click -> Properties -> Betas -select an older build
I have "build_280" tested and it works. Check code ist NOT needed. Close window

Go libary -> Marked Shadow of the Tomb Raider -> Now the play button is an update (really downgrade) button. Install update /Steam installs it automatically. After then Start Shadow of the Tomb Raider

(I have installed 3D Fix Manger) You can start the game over Steam or 3D Fix Manager in DX11 mode.

Hint. When I use the 3D Vision key combination (CTRL-F3 F4 F5 F6) the game crashes with graphics errors. Always make settings in the game menu under settings itself

--------------------------------------
Im German. Sorry for translate
--------------------------------------

Wenn Du Shadow the Tomb Raider über Steam spielst habe ich ein anderen Workaround herausgefunden

Aktiviere "Beta" in Steam
Gehe dazu links oben auf Steam -> Einstellung -> Account -> Steam Beta Update -> Ändern -> Steam Beta Update. Schließe das Fenster. Steam wird ein kurzes Update machen und neu starten.

Gehe in Deine Bibliothek und Markiere Shadow of the Tom Raider. Mache ein Rechtsklick -> Eigenschaften -> Betas -> Wähle ein älteren Build aus. Ich hab den Build_280 getestet und er hat direkt funktioniert.
Die Code Überprüfung ist nicht nötig. Kann ignoriert werden. Fenster schließen.

Geht in die Bibliothek und markiert wieder das Spiel. Der Spielen Button müsste jetzt ein Download / Update Button sein. Einfach installieren oder warten bis Steam das selber installiert hat.

Jetzt könnt Ihr das Spiel über Steam oder den 3D Fix Manager in 3D starten. Die Meldung eines alten 3D Treibers ist damit auch verschwunden. Und das Spiel sollte direkt im Hauptmenü schon in 3D sein.

Hinweis. Wenn ich die 3D Vision Tastenkombination (STRG-F3 F4 F5 F6) nutze stürzt das Spiel mit Grafikfehlern ab. Nehmt Einstellungen immer im Spielmenü unter Einstellungen selbst vor
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Re: Shadow of the Tomb Raider dx11

Post by H3M4N »

3DNovice wrote: Wed Nov 30, 2022 6:07 pm Use GeForce Profile Manager to export the profiles and to also import them once the change is made

https://nvidia.custhelp.com/app/answers ... kw/Profile


When using Geforce 3D Profile Manager, you must follow the steps below.
helifax wrote:1. First go to "C:\ProgramData\NVIDIA Corporation\Drs" Folder.

2. We are interested in these 3 files:
nvdrsdb0.bin - DataBase0 binary file
nvdrsdb1.bin - DataBase0 binary file
nvdrssel.bin - DataBase Selector file between 0 and 1

3. Delete the nvdrssel.bin file. (It will get automatically generated on profile import)

4. Start Geforce 3D Profile Manger and hit [Export SLI Profiles]. Save the file.
As soon as you export the profiles, import them before making any modifications to ensure that your export was successful.
If you get an error, your export is corrupted, delete the list and do it again.
A corrupted export is caused by nvdrssel.bin not being deleted properly prior to export, you must delete the version found in ProgramData


Note: profiles can be corrupted if incorrect changes to the file structure are made, this is why it is important to immediately import your
exported list, to confirm that the file was exported correctly. Thus if you are getting an error while trying to import the profile list, you know it was
something that you did during your edit.

Of course, simply deleting a single line is pretty straight forward, so you should have no problems.


Also you might try the suggestion by harisukro
harisukro wrote: Mon Dec 20, 2021 9:25 am For me Middle Earth Shadow of War profile perform a bit faster in DX11 than the SotTR.
many thanks, will try

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