skyrim issue

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tantalas95
One Eyed Hopeful
Posts: 2
Joined: Tue Feb 11, 2014 12:31 pm

skyrim issue

Post by tantalas95 »

hHllo, i m having some issues with vireio 2.02 and skyrim, it s a bit hard to explain but will try my best , i m having some light strobing in the shadows as for an example when loading a new game in the loading screen you should see the dragon and i m seeing below the dragon some strobing lights, having the same issues with trees and everything related with shadows , will try to download fraps and upload a video for you to understand better, can you help me pls.
i have tried vireio with portal 2 and works fine i m using a backup of skyrim with no mods and have uninstalled all mods, there is just nexus manager installed on my computer so i think i m using vanilla skyrim, nvidia 3d driver is installed too.
and this is my skyrimprefs.ini file (only put general, imagespaces and display sections of the files)
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=0
[Display]
iBlurDeferredShadowMask=0
fInteriorShadowDistance=0.0000
fShadowDistance=2000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=200.0000
fShadowLODStartFade=0.0000
fLightLODStartFade=200.0000
iTexMipMapMinimum=0
iTexMipMapSkip=1
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=800
iSize W=1280
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=0
iMaxDecalsPerFrame=0
bFloatPointRenderTarget=0
sD3DDevice="Intel(R) HD Graphics 4000"
bFXAAEnabled=0
iShadowMapResolution=512
fShadowBiasScale=0.5000
iShadowMaskQuarter=3
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=0
bDrawShadows=1
By the way this is my first message on this forum and i would like to thanks vireio's dev to allow us to play some non vr games freely.

User avatar
Neil
3D Angel Eyes (Moderator)
Posts: 6857
Joined: Wed Dec 31, 1969 6:00 pm
Which stereoscopic 3D solution do you primarily use?: S-3D desktop monitor
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Re: skyrim issue

Post by Neil »

There are two possibilities:

1. Is there a second skyrimprefs.ini file? You may have to set bDeferredShadows=0 in a second file.

2. Are you using an Intel 4000 series GPU? Are you running on a notebook computer with hybrid graphics of some kind? This may be problematic.

Do the shadows work in other parts of Skyrim? What about other games like Left4Dead?

Regards,
Neil

tantalas95
One Eyed Hopeful
Posts: 2
Joined: Tue Feb 11, 2014 12:31 pm

Re: skyrim issue

Post by tantalas95 »

well i have 2 skyrimprefs ini but i did put bDeferredShadows=0 in both, my computer is a notebook with nvidia gtx 675m and i7 3610qm 8gb ram but i use my nvidia gpu when playing skyrim (I used nvidia 3d parameter), should i change this line sD3DDevice="Intel(R) HD Graphics 4000 to sD3DDevice="nvidia geforce gtx 675m" ? left 4 dead is uninstalled but i have half life 2 and bioshock. the shadows are acting weird everywhere.

http://www.youtube.com/watch?v=SFz9R1p-m84

edit: so i finally solved my issue, i disabled ambient occlusion in my nvidia 3d parameter and now everything works fine, thanks for your time neil

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