GDC EUROPE 2009: Gaming in Stereoscopic 3D

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GDC EUROPE 2009: Gaming in Stereoscopic 3D

Post by metalqueen »

GC 2009: Gaming in Stereoscopic 3D
We check out a live demo of a console game. They even handed out 3D glasses.
by Charles Onyett

August 18, 2009 - With 3D gaming on PCs and 3D TVs on the market, what about 3D gaming on consoles? Co-founder and CTO of Blitz Games Studios Andrew Oliver started his GDC Europe talk with clarifying the type of 3D he's talking about isn't the red and blue glasses from the 1950s. Instead, he's referring to the positioning of two different camera situated in a way that the brain will interpret that as natural. The trick is getting the camera angle right, otherwise your brain will struggle to see the 3D image.

He assures us that 3D has arrived with movie theatres upgrading to 3D for features like Bolt, Coraline, Monsters vs. Aliens, and the upcoming Avatar. There are still issues with movies though, such as the actual distribution of the proper reels and getting theatres equipped with the right kinds of projector gear. Oliver says that Hollywood is committed now to producing digital, 3D movies, and that it'll start with animated films because it's easier to get the cameras lined up properly, but Oliver did mention that Spielberg and Peter Jackson were working on 3D movies, and that he's even seen sports broadcasts in 3D.
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