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 FarCry 2 
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3D Angel Eyes (Moderator)
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Tried this game out yet? Post your thoughts and findings.

Any luck running with NVIDIA drivers? Tell us how you did it!

Regards,
Neil


Mon Nov 17, 2008 2:51 am
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Cross Eyed!
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Far Cry 2:
N-Vidia has no support by 177.83 Driver on a Zalman 22" Monitor.

But interlace by IZ3D 1.09 looks really fine :). Graphic's all high but shadow is low.
I Play
Convergence 0.0600
Separation 210 :shock:
Autofocus off

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Mon Nov 17, 2008 11:17 am
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3D Angel Eyes (Moderator)
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Did you try the profile adjustment I recommended? Why did you reduce shadows? Was it a performance issue? The profile fix in the review cleans up all the shadow problems too.

Regards,
Neil


Mon Nov 17, 2008 11:24 am
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Two Eyed Hopeful

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Hi all new here ,and with 3d stereo using the red/cyan glasses at the mo playing far cry 2 with ya drivers and it does look sweet ,map gunns and walking through the jungle looks great, i had to turn shadows to low aswell with the rest high it was due to performace just got to much lagg, still waiting for dx10 support though cant wait to try it out.
pc specs;

9800gx2. (stock)
q6700 (stock)
p5w dh deluxe asus motherboard.
8gb ddr2 667mhz ramm. (stock)
1000w ocz psu.
2x 1tb sata 2 hard drives.
LG blueray/hddvd drive.
creative x-fi exstreme gamer.
speakers : creative GigaWorks S750 7.1 speakers

Display :
optoma hd70 projector (current screen size 90" widescreen 720p ,1280x720 p)

p.s nvidia drivers work sometime and sometimes they dont ,also cant really get the seperatin low to stop bad ghosting,with your drivers though tweaked them just wright :D

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Mon Nov 17, 2008 11:47 am
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Cross Eyed!
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THX Neil for the profile :D
I've previously did not know that i can create profiles.

But it has not helped. When light in the dark was the shadow in the two different views when shadows are on high.

*BigSlongsDaddy*
Welcome to mtbs3D :mrgreen:

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Mon Nov 17, 2008 2:00 pm
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Golden Eyed Wiseman! (or woman!)
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I played it for a some hours, on Z*l*a* with Iz3D driver. Works good, Interlacing isn't too bad most of the time.

I play on 1680 without FSAA and Shadows because of performance. GPU is only 8800GTX with E6600. With shadows it used to slow down at full scenes.

Does someone have a solution for the map in the cars? It's usually wrong :-(
Oh and I don't use any crosshair, so it makes thing even harder.

PS: I don't use the profile. What does it do? Does it help with performance or only with visual anomalies (that I'm not aware of).

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Mon Nov 17, 2008 3:33 pm
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3D Angel Eyes (Moderator)
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The profile fixes everything:

Maps
Shadows
Icons

EVERYTHING!

What do you suffer and not follow my instructions?!? :mrgreen:

Regards,
Neil


Mon Nov 17, 2008 6:08 pm
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Diamond Eyed Freakazoid!
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These two closing slashes in the "Mono" tag should be removed for the "VertexShader" tag to work as expected.

Quote:
<Mono/>
<VertexShader CRC="0xCDFBC344" />
</Mono/>


Last edited by DmitryKo on Wed Nov 19, 2008 5:18 am, edited 1 time in total.



Tue Nov 18, 2008 1:28 am
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Golden Eyed Wiseman! (or woman!)
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Neil wrote:
The profile fixes everything:

Maps
Shadows
Icons

EVERYTHING!

What do you suffer and not follow my instructions?!? :mrgreen:

Regards,
Neil


In that case I should try it out. Maybe can do it tomorrow :roll:


What does the vertex shader do? Maybe it's even good to use it only once?

Thanks for suggestions to everyone.

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Tue Nov 18, 2008 1:43 pm
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Certif-Eyed!

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This is how the line should be:
<Mono>
<VertexShader CRC="0xCDFBC344" />
</Mono>

That tells that individual shader or texture to render in Mono. Most likely a HUD element.


Tue Nov 18, 2008 2:34 pm
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Golden Eyed Wiseman! (or woman!)
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The code posted by Neil does not help at all - at least without the corrections.

So is this the correct code?
Code:
<Profile Name="FarCry2"/>
<File Name="FarCry2.exe"/>
<DontCalculateInverseMatrix Value="1"/>
<CreateSquareRTInMono Value="1"/>
<Mono>
<VertexShader CRC="0xCDFBC344"/>
</Mono>
<Profile/>


Just copy&paste it into the "BaseProfile" at any place where other profiles are, right?

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Wed Nov 19, 2008 11:48 am
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One Eyed Hopeful

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i cannot find the baseprofile.
I use windows vista 64 bit.


Wed Nov 26, 2008 3:16 am
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For vista try this location:
C:\ProgramData\iZ3D Driver

Make sure you have enabled windows to show hidden files and folders.


Wed Nov 26, 2008 1:30 pm
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Two Eyed Hopeful
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My review (in short):

This game sucks.
HOWEVER,
iZ3D compatbility rocks.

-=-=-=-=--=-

My review (in-depth)

The game just plain sucks. I was planning on writing a whole lot, but this person's review hits the target spot-on

iZ3D compatibility is great. Not as good as Crysis, IMO, but that's probably because Crysis has more lush-ness to it that Far Cry 2 just completely lacks. Running on simple red/cyan anaglyph and I still get a ton of popout and depthness (though until I try/demo-out the iZ3D monitor, I have no basis of 3D product comparison).

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Mon Jan 05, 2009 11:22 pm
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One Eyed Hopeful
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Heyho everyone, short question:

I recently bought Far Cry 2 - but the downsides on 3D Vision even with all the recommendations (PostFX to low, Shadows medium and one thing more I dont remember currently) really screwed me up: ghosting everywhere, much eye-candy missing, some effects (smoke!!!) that obviously are rendered only for one eye ...

... is there any solution for playing this with 3D Vision or should I get iZ3D as fast as I can?


Wed Jun 22, 2011 10:52 am
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Petrif-Eyed
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You can try the iz3d-drivers for free and see if they work better for you. It's not unusual that driverupdates (both nvidia as well as iz3d) sometimes screws older games up in visual quality. If your computer is up to date then try older drivers if possible to see if it helps.

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Wed Jun 22, 2011 11:03 am
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Petrif-Eyed
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If you've ghosting it's much probably caused by your 3D display and not the 3D Vision driver. For the rest the best thing would be to try the iZ3D driver by yourself I guess, since it's got a 30-days trial period.


Wed Jun 22, 2011 3:30 pm
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3D Angel Eyes (Moderator)
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Haven't played that game in some time. However, try taking some screen shots and post them. We will be able to know right away if it's a ghosting issue or a driver issue. Just remember to rename to .JPG (not JPS).

Regards,
Neil


Wed Jun 22, 2011 4:06 pm
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One Eyed Hopeful
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Ill have a look if the iZ3D will work for me, until please have a look at these 3D Vision screenies:

You are damn right, it is heavy display ghosting - but I still have minor problems, take a look at the shore and the strangely rendered "fire shadows". DX9 with the "recommended settings" fucks up the water. Only reducing details in DX10 to the lowest (but still high) setting delivers a "effects shadows" free rendering. Ill try iZ3D now. Ah, and DX9 on lowest works, too.

Lowest DX9
Image

Recommended DX9
Image

Ultra DX10
Image


Lowest DX9
Image

Ultra DX9
Image

Recommended DX9
Image

Ultra DX10
Image

High ("Lowest") DX10
Image


High ("Lowest") DX10
Image

Ultra DX10
Image


Ultra DX10
Image

Ultra DX10
Image


Wed Jun 22, 2011 4:49 pm
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One Eyed Hopeful
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:shock:

OMFG the iZ3D drivers completely do what they are supposed to (OK, the weapon could be rendered better - something between both versions)! I am REALLY impressed! What does nVidia do wrong?

Both screens in Ultra DX10. And it even works in window mode!!! :o

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Wed Jun 22, 2011 5:06 pm
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3D Angel Eyes (Moderator)
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I haven't played Far Cry 2 yet, but its probably like most games where you have to put settings on medium/low for it to work right.

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Wed Jun 22, 2011 6:05 pm
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One Eyed Hopeful
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As you can see, iZ3D enables all the eye candy with a good 3d experience!

On problem is left ... the sunshafts have a minor "orientation problem" - nothing serious, but ill take another screenshot. So far, this is REALLY immersive!


Wed Jun 22, 2011 6:38 pm
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