Super Night Riders, 1st Playable Demo wth Stereo 3D support!

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orbbu
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Super Night Riders, 1st Playable Demo wth Stereo 3D support!

Post by orbbu »

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Hello!

Super Night Riders is a 3D motorbike racing game inspired by 80's arcade classics.

Today, I've published a free playable demo of the game for Windows PCs with stereo 3D support, so please check it out!
neko.works/u/snr_demo_1.zip

The stereo 3D option is in-game: Main Menu > Setup > Stereo 3D. The 3D mode is fullscreen half side by side, so it should work on most 3D displays without any hardware requirement on the PC side.

I'm really looking forward to the feedback on this demo, so please take the time to write about it:
- Is the stereo 3D mode working OK?
- Is the game fun to play?
- Too difficult? Too easy?
- Does the game looks good visually? And the audio?
- Does the game work well on your PC?
- Any suggestions?
ect.

Thanks!

More infos:
neko.works/supernightriders

relaxman
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Re: Super Night Riders, 1st Playable Demo wth Stereo 3D supp

Post by relaxman »

I like to test it but:
- after starting, program want to go online. why?
- after "made with unity" logo, program crash, and close

(win7-64, 8gb ram, core i7, gef210)

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orbbu
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Re: Super Night Riders, 1st Playable Demo wth Stereo 3D supp

Post by orbbu »

Thanks for testing!

The game goes on-line for sending some anonymous analytics data (setup infos, then race timing infos), using Unity's built-in analytics (you can check in your firewall that it is accessing a Unity server, probably analytics.unity3d.com or something similar).

The game might crash, it is not yet final, too bad it doesn't work on your setup. You might try the medium or low quality setting in the launcher (v2).

By the way, I've updated the demo (v2): neko.works/u/snr_demo_2.zip

The demo v2 is now much easier, as I got complains that it was way too hard, there's also many other improvements, so if you can, please check it out!

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