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 [ 6 posts ] 
 Dual-Lense Video Drone + Oculus Rift = Become a bird 
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One Eyed Hopeful

Joined: Fri Jul 18, 2014 11:36 am
Posts: 2
Just had this idea of attaching the Oculus Rift to one of these: http://ardrone2.parrot.com/, enabling me to literally have a bird's eye view of my neighborhood. Of course this would take a modification of the drone for it to have two cameras to give me depth of field. Anyone ever heard of anyone working on this?


Fri Jul 18, 2014 11:43 am
Petrif-Eyed
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Joined: Sat Jan 09, 2010 2:06 pm
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Location: Perpignan, France
Yes, Parrot themselves : http://blog.parrot.com/2014/05/15/parro ... ulus-rift/

Only a single camera, so no stereoscopy, but at these distances stereopsis is no longer a major depth cue.


Fri Jul 18, 2014 9:50 pm
One Eyed Hopeful

Joined: Fri Jul 18, 2014 11:36 am
Posts: 2
Great, thanks. You mean at a large distance having two 'eyes' isn't that useful for depth perception?


Sat Jul 19, 2014 8:07 am
Petrif-Eyed
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Yes. It is however possible to have a good stereoeffect at larger distances but then the cameras needs to be mounted with a higher stereobase. Look up the term hyperstereo. If this is practical in a drone where weight needs to be kept down is another thing.

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Sat Jul 19, 2014 8:15 am
Petrif-Eyed
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Joined: Sat Jan 09, 2010 2:06 pm
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Location: Perpignan, France
SC5 wrote:
You mean at a large distance having two 'eyes' isn't that useful for depth perception?

Yes, from the research litterature it seems after ~65m stereopsis doesn't matter much. I don't know at which distance from the ground a Parrot is generally supposed to fly though.

Likay wrote:
It is however possible to have a good stereoeffect at larger distances but then the cameras needs to be mounted with a higher stereobase.

It would produce a doll-house effect (everything would like tiny) but the effect could be interesting.


Sat Jul 19, 2014 8:44 am
One Eyed Hopeful

Joined: Wed Sep 25, 2013 12:36 am
Posts: 23
Check out the Transporter3D and 3D-cam FPV over at http://emrlabs.ca/shop/

DK2 may not be supported yet, but they're probably working on it.


Tue Aug 12, 2014 12:58 pm
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