3D screenshots from my upcoming game with built-in SBS support!

Post Reply
User avatar
orbbu
One Eyed Hopeful
Posts: 24
Joined: Sat Jun 05, 2010 2:37 pm
Location: Paris
Contact:

3D screenshots from my upcoming game with built-in SBS support!

Post by orbbu »

Image

Hello!

I've been working on Episode 2 of my Japanese-style RPG series Light Fairytale, which have a built-in 3D mode that output a fullscreen half side-by-side (left-right) 3D image.
This works on all OSs (Windows, Mac, Linux) and all GPUs (Nvidia, AMD, Intel).

You can play in this 3D mode on various setups such as 3DTVs or even VR headsets. In fact I've been testing this on my Valve Index using Virtual Desktop and I think it looks really cool!

I've prepared a few 4K 3D SBS screenshots that you can download in the following link and preview on your favorite 3D devices:
https://www.dropbox.com/s/3dynno2xxap1j ... 9.zip?dl=0


On a side note, all of my games have this built-in 3D mode: My arcade racer Super Night Riders and Episode 1 of my JRPG series Light Fairytale, both available right now on Steam!
Please note that the console ports (PlayStation 4 and Xbox One) don't have this 3D mode due to certification rules.

Anyway, please have a look and leave your thoughts! Would you play my games in this 3D mode? What 3D setup are you using?

Thanks!

Image

User avatar
Guig2000
Cross Eyed!
Posts: 168
Joined: Wed Nov 25, 2009 9:47 am
Which stereoscopic 3D solution do you primarily use?: Other
Location: Bordeaux, France

Re: 3D screenshots from my upcoming game with built-in SBS support!

Post by Guig2000 »

Wow this looks good for a single man project.

Maybe your should try to implement openGL or directX quad buffer additionally to SBS?
Image

ohJah5Ti1A
One Eyed Hopeful
Posts: 1
Joined: Thu Apr 30, 2020 8:53 am

Re: 3D screenshots from my upcoming game with built-in SBS support!

Post by ohJah5Ti1A »

I recently found a way to play games with SBS on SteamVR under linux and bought both Light Fairytale Episode 1 and Super Night Riders yesterday. Both seem to work very good! Looks like your games are the only ones with built in SBS with native linux binaries (f.e. the linux builds of Trine don't have builtin SBS option, they work fine though via proton). Thank you for supporting linux! E2 ist already wishlisted :)

User avatar
orbbu
One Eyed Hopeful
Posts: 24
Joined: Sat Jun 05, 2010 2:37 pm
Location: Paris
Contact:

Re: 3D screenshots from my upcoming game with built-in SBS support!

Post by orbbu »

@Guig2000:
Thanks! I'm not aware of how the quad buffer thing works, my 3D implementation is actually really simple, it's just camera work, nothing hardware. For instance I could have implemented frame packed 3D, but this would limit the compatible hardware.

@ohJah5Ti1A:
Thanks a lot for your support!

Post Reply

Return to “General Stereoscopic 3D Discussion”