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 3D Entertainment Summit, Day I...PLUS EA NFS SHIFT Event 
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3D Angel Eyes (Moderator)
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http://www.mtbs3d.com/cgi-bin/newsletter.cgi?news_id=85

Check out some highlights from the first day of the 3D Entertainment Summit. This is focused on the first gaming panel, and a private Electronic Arts Need For Speed SHIFT event held the same evening.

Regards,
Neil


Mon Sep 21, 2009 1:41 pm
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Petrif-Eyed
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splendid images mr neil!

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Mon Sep 21, 2009 2:16 pm
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Certif-Eyable!
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Yeah they look so much bettar! :D


Mon Sep 21, 2009 4:44 pm
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3D Angel Eyes (Moderator)
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Very nice. And you finally linked to the article in the discussion this time. I'm impressed.

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Mon Sep 21, 2009 11:09 pm
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One Eyed Hopeful

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Hi Neil!

why you deleted my 3d rendering? Yesterday I posted here one side by side image but was deleted.

I would like to know the reason.

best regards


Tue Sep 22, 2009 12:06 pm
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3D Angel Eyes (Moderator)
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I don't recall deleting anything.

Can you post again?

Neil


Tue Sep 22, 2009 12:17 pm
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Shift just took over as game Number 1 for our UK friends:

http://www.destructoid.com/uk-charts-ne ... 9365.phtml

Need for Speed: Shift
Guitar Hero 5
DiRT 2
Batman: Arkham Asylum
Wii Sports Resort
Wet
The Beatles: Rock Band
Call of Duty 4: Modern Warfare
Wii Fit
Tiger Woods PGA Tour 10
IL2 Sturmovik: Birds of Prey
Fight Night Round 4
Mario Kart Wii
Championship Manager 2010
Mini Ninjas
Quantum of Solace
Ashes Cricket 2009
Call of Duty: World at War
Far Cry 2
Lego Batman

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Tue Sep 22, 2009 12:17 pm
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3D Angel Eyes (Moderator)
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Hi Saudade,

I checked the logs, and I see nothing deleted.

Try posting again.

Regards,
Neil


Tue Sep 22, 2009 12:20 pm
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One Eyed Hopeful

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My understanding from watching an earlier panel discussion was that Neil/MTBS had tested pre-release builds of Shift for EA to enable them to eliminate 3d anomalies (which I was really excited about as it seemed like a really positive step). However it seems that the release version of the game still has major problems in 3D. What went wrong?
Cheers,
DD


Wed Sep 23, 2009 1:34 pm
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3D Angel Eyes (Moderator)
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Hi DickDastardly,

Based on your link, I'm guessing you are talking about NVIDIA, so let me explain what happened. You are correct that we had the benefit of receiving the game long before NVIDIA, DDD, and iZ3D.

Last year, when I presented at SIGGRAPH, we profiled Epic Games' Unreal Tournament 3 with Mark Rein, and Bioshock from 2K Games running in stereoscopic 3D running on iZ3D's drivers and a RealD 3D projection system. Awesome!

This year, we wanted to diversify. NVIDIA has had their share of limelight and jointly presented with us before, iZ3D had their turn, and I thought it would be great to give DDD a shot as we never worked with them before and wanted to show a diverse industry.

Priority number one was getting the game to look good for SIGGRAPH, and we arranged for DDD to get a pre-release copy of the game. Since resources were limited and there was great secrecy around the event, only one driver developer could benefit at the time. That said, similar to the way Capcom and EIDOS arranged pre-release game versions for NVIDIA, it is clear there are industry-wide benefits to be had here, and I would endorse pre-releases for all S-3D driver solutions and by all game developers.

Since the game was released, I'm told NFS SHIFT has been patched with Z-axis coordinates for NVIDIA GeForce 3D Vision, and iZ3D is actively working on a new profile for their drivers. I do not have a time line for this patch or NVIDIA's next driver, but MTBS wants to see support for all, not one. The thread you linked to already suggests a helpful patch for NFS, so we will see.

Regards,
Neil


Wed Sep 23, 2009 2:10 pm
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