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 Games crash upon launch due to init of DX11 devices 
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One Eyed Hopeful

Joined: Wed Apr 20, 2016 10:09 pm
Posts: 3
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Hi all,

I'm using the lastest version of Vireio Perception (3.0.1) with Oculus Runtime 0.8.
When I run CSGO and my other d3d9 apps with Vireio, sometimes it crashes on startup.
The debugger pointed that there is an Access Violation exception at the following line:
m_copyDX11.Context->OMSetRenderTargets
in OculusDirectToRiftView::DX11RenderThread_InitDevices function.

I usually need to run (click) the apps several times to get it works fine with Vireio and Oculus DK2.
Could someone please help me remove the bug?

Thanks & best regards,


Wed Apr 20, 2016 11:09 pm
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3D Angel Eyes (Moderator)
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 5717
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I think you need to drop what you are doing and back away slowly. :D

You are working with old and out of date architecture.

Regards,
Neil


Sun Apr 24, 2016 1:11 pm
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Vireio Perception Developer
Vireio Perception Developer
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Joined: Tue Jun 11, 2013 9:39 am
Posts: 225
Location: Graz / Austria
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Hi Kesitu !

Sorry, the latest Vireio Perception build (v3.0.x) did work with Oculus SDK 0.6.x, it was never updated to SDK 0.8 !!

We are now only a few days away from releasing the new architecture and currently do the latest updates to the Oculus classes.

Regards, Denis


Mon Apr 25, 2016 12:25 pm
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One Eyed Hopeful

Joined: Wed Apr 20, 2016 10:09 pm
Posts: 3
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Hi Neil and Denis,

I'm very happy to know that there will be a new release of the Vireio Perception on early May.
Thanks for sharing the wonderful VR drivers!

Regards, Tinh


Tue Apr 26, 2016 5:30 am
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Vireio Perception Developer
Vireio Perception Developer
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Joined: Tue Jun 11, 2013 9:39 am
Posts: 225
Location: Graz / Austria
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Vireio Perception v4 driver release on Friday, 6th of May, 2016 ! Download exclusively here on MTBS for free and play Fallout 4 in full VR !


Tue May 03, 2016 4:07 am
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