cybereality wrote:
The way to fix it is to draw a stereo 3d cursor on both left and right views inside the driver. You'll still see the real mouse cursor, but it's at least usable.
Thanks for the info, that's beyond what I can do. I'm trying different games with an oculus rift, I've not thought about any code, I have some programming knowledge so might try and learn about it in future.
I eventually managed to start and play the game by doing some mouse-fu. It's a decent experience (free if you have half life 2), has independent head movement with opentrack.
I tried Vireio when my paid for 3D driver software didn't work. Vireio looks good so far, going to learn about the Brassa menu and it's settings.