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 Chromatic aberration correction for the Oculus Rift 
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One Eyed Hopeful

Joined: Wed Dec 11, 2013 6:05 pm
Posts: 1
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I added chromatic aberration correction to the oculus shader in Vireio. You should be able to replace the OculusRift.fx shader file with this one to give it a shot: ... lusRift.fx

Let me know how it works.

Tue Mar 25, 2014 3:47 am
Vireio Perception Developer
Vireio Perception Developer
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Joined: Sat May 19, 2012 5:20 am
Posts: 491
Location: BB, Slovakia
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Hi @muchcharles,

As I said on Reddit, Ill give it a go later on today and if good ill pull to the main Git. Many thanks for you help and effort.

Tue Mar 25, 2014 8:43 am
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