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 M3GA : any advancements ? 
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Certif-Eyable!
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Joined: Sat Dec 22, 2007 3:38 am
Posts: 1155
Location: Montpellier, France
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How is progress going on ?
I haven't seen updates for a while.

Are new features coming soon ?
- dedicated native games category with list of supported outputs in each game.
- screenshots tied to the game entries (screeshots that look good / screenshots showing a bug)
- the possibility of associating bugs and graphics settings (being able to list all bugs in maximum graphics settings and then telling which ones can be suppressed by graphics reductions)
- subjective view of bugs (this bug is a big issue, occurs all the time / is no big deal in this game, rarely noticeable)
- modify your previous reports
- scoring according to the most recent reports (new version of the driver = more influence than old version of the driver)

_________________
Passive 3D forever !
DIY polarised dual-projector setup :
2x Epson EH-TW3500 (2D 1080p)
Xtrem Screen Daylight 2.0, for polarized 3D
3D Vision gaming with signal converter : VNS Geobox 501


Wed Oct 27, 2010 3:27 pm
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3D Angel Eyes (Moderator)
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 5722
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I PMed you.

Regards,
Neil


Wed Oct 27, 2010 4:01 pm
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