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maurizioclaudio21
One Eyed Hopeful
Joined: Mon Sep 16, 2019 10:01 am Posts: 47
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https://store.steampowered.com/app/4286 ... _The_Moon/ work with fix Universal.Fixes-3Dmigoto.1.3.16.x64-3DFix.UE4.Engine but it has to be fixed i have a 3d fix amateur wip if someone is interested in trying it out the place some things are still not correct but the game is playable very nice game
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Sat Oct 12, 2019 12:02 am |
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Losti
Cross Eyed!
Joined: Tue Sep 17, 2019 5:30 am Posts: 196
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Trs this one: https://losti.s3.amazonaws.com/DeliverU ... ti-DHR.zipThe Reflection RegEX V3 will cause some shadows coming out of depth in some times but reflections are fixed, i cant find a solution for this. Its up to you, you can delete the reflection fix that will not flip halo shadows. Ipen the Alternative2.ini and delete this section here: Code: ;****************************************************************************************************************************************** ; VS REFLECTIONS3 [ShaderRegex_VS_Reflections3] shader_model = vs_4_0 vs_5_0 temps = stereo tmp1
[ShaderRegex_VS_Reflections3.Pattern] (?P<section1> mul r\d+\.xyz, r\d+\.yyyy, cb0\[53\]\.xyzx\n \s*mad r\d+\.xyz, (?P<pos>r\d+)\.xxxx, cb0\[52\]\.xyzx, r\d+\.xyzx\n ) (?P<texcoord> \s*mov o2\.xy, (?P=pos)\.xyxx\n ) (?P<section2> \s*add o1\.xyz, r\d+\.xyzx, cb0\[54\]\.xyzx\n )
[ShaderRegex_VS_Reflections3.Pattern.Replace] \n ${texcoord} \n // Losti ShaderRegex - UE4 Pattern VS Reflections3:\n ld_indexable(texture2d)(float,float,float,float) ${stereo}.xyzw, l(0, 0, 0, 0), t125.xyzw\n mul ${tmp1}.w, l(1.000000), ${stereo}.x\n add ${pos}.x, ${pos}.x, -${tmp1}.w\n \n ${section1} \n ${section2} \n ; [ShaderRegex_VS_Reflections3.InsertDeclarations] dcl_resource_texture2d (float,float,float,float) t125
;****************************************************************************************************************************************** Use "NUMPAD /" key for HUD DEPTH, use "NUMPAD *" key for DEPTH of the game in different situations. Crosshair should be auto depth
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Sun Oct 13, 2019 6:53 am |
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maurizioclaudio21
One Eyed Hopeful
Joined: Mon Sep 16, 2019 10:01 am Posts: 47
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Thankssssssss Losti I start the game again  now it's perfect
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Sun Oct 13, 2019 10:56 am |
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Chtiblue
Cross Eyed!
Joined: Mon Sep 16, 2019 4:52 am Posts: 111
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Awesome ! Thanks Losti 
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Sun Oct 13, 2019 12:38 pm |
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Losti
Cross Eyed!
Joined: Tue Sep 17, 2019 5:30 am Posts: 196
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Any more probelms here ?
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Wed Oct 16, 2019 9:55 pm |
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maurizioclaudio21
One Eyed Hopeful
Joined: Mon Sep 16, 2019 10:01 am Posts: 47
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Losti wrote: Any more probelms here ? I found no problems the reflection you said is minimal which is not noticed thanks again Non ho trovato problemi il riflesso che dicevi รจ una cosa minima che non si nota grazie di nuovo
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Wed Oct 16, 2019 10:24 pm |
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Losti
Cross Eyed!
Joined: Tue Sep 17, 2019 5:30 am Posts: 196
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Do you have finished the game ?
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Thu Oct 17, 2019 6:53 am |
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maurizioclaudio21
One Eyed Hopeful
Joined: Mon Sep 16, 2019 10:01 am Posts: 47
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Losti wrote: Do you have finished the game ? si finito non ho trovato problemi yes finished I found no problems For my convenience, playing with xbox controller I have set the B and X keys to change Convergence in automatic to read the documents keep pressed for 0.2 sec [Key6] key = XB_X type=cycle separation = 80 convergence = 46.00 delay = 200 it resumes after reading [Key7] key = XB_B type=cycle separation = 80 convergence = 164.00 to read the computer menu from the arm [Key_Low_Convergence2] Key = XB_BACK type = cycle separation = 80, 80 convergence = 15.00, 164.00
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Thu Oct 17, 2019 7:03 am |
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Losti
Cross Eyed!
Joined: Tue Sep 17, 2019 5:30 am Posts: 196
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THANK YOU, ill give the users this option for this game, so i can release it soon.
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Thu Oct 17, 2019 12:26 pm |
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Losti
Cross Eyed!
Joined: Tue Sep 17, 2019 5:30 am Posts: 196
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Sun Oct 20, 2019 8:45 am |
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