|Meant to be Seen
|Game with two modes -> 2 very different S3D experience.
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|Author:||Guig2000 [ Thu Oct 20, 2011 10:47 am ]|
|Post subject:||Game with two modes -> 2 very different S3D experience.|
what if a game have very different results depending on the mode the player use.
Example: Total War: Shogun 2.
In this game, the campaign map should get 0%-25% and grade D. But when playing battles, the game should get maybe 60%-80% and grade B.
Playing in solo means mainly use campaign mode, meaning mainly campaign map + some battles, resulting on a poor or limited S3D experience.
But playing in multi-players plus occasional solo battles will result on a good enough S3D experience.
I've to say that campaign and battles are two very different experience in term of gameplay.
Should we made two submissions for this kind of game?
|Author:||Neil [ Thu Oct 20, 2011 11:19 am ]|
|Post subject:||Re: Game with two modes -> 2 very different S3D experience.|
Good question. I think a game should be rated totally, and not divided into modes. I don't think anyone would want a half-baked product, so GG3D should rate accordingly.
However, in the comments attached to the game, I would encourage sharing the positive/negative experiences and conditions for those experiences even if the final rating works out differently.
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