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 Game with two modes -> 2 very different S3D experience. 
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Cross Eyed!
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Joined: Wed Nov 25, 2009 9:47 am
Posts: 158
Location: Bordeaux, France
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what if a game have very different results depending on the mode the player use.

Example: Total War: Shogun 2.

In this game, the campaign map should get 0%-25% and grade D. But when playing battles, the game should get maybe 60%-80% and grade B.
Playing in solo means mainly use campaign mode, meaning mainly campaign map + some battles, resulting on a poor or limited S3D experience.
But playing in multi-players plus occasional solo battles will result on a good enough S3D experience.

I've to say that campaign and battles are two very different experience in term of gameplay.

Should we made two submissions for this kind of game?

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Thu Oct 20, 2011 10:47 am
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3D Angel Eyes (Moderator)
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 5715
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Good question. I think a game should be rated totally, and not divided into modes. I don't think anyone would want a half-baked product, so GG3D should rate accordingly.

However, in the comments attached to the game, I would encourage sharing the positive/negative experiences and conditions for those experiences even if the final rating works out differently.

Regards,
Neil


Thu Oct 20, 2011 11:19 am
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