Game with two modes -> 2 very different S3D experience.

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Guig2000
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Game with two modes -> 2 very different S3D experience.

Post by Guig2000 »

what if a game have very different results depending on the mode the player use.

Example: Total War: Shogun 2.

In this game, the campaign map should get 0%-25% and grade D. But when playing battles, the game should get maybe 60%-80% and grade B.
Playing in solo means mainly use campaign mode, meaning mainly campaign map + some battles, resulting on a poor or limited S3D experience.
But playing in multi-players plus occasional solo battles will result on a good enough S3D experience.

I've to say that campaign and battles are two very different experience in term of gameplay.

Should we made two submissions for this kind of game?
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Neil
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Re: Game with two modes -> 2 very different S3D experience.

Post by Neil »

Good question. I think a game should be rated totally, and not divided into modes. I don't think anyone would want a half-baked product, so GG3D should rate accordingly.

However, in the comments attached to the game, I would encourage sharing the positive/negative experiences and conditions for those experiences even if the final rating works out differently.

Regards,
Neil

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