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 How important is quad buffering? 
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One Eyed Hopeful

Joined: Sun Nov 10, 2019 10:07 pm
Posts: 4
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Let's just say hypothetically if I were to create a DIY alternative to NVidia 3D vision shutter glasses, how important would quad buffering actually be?

As I understand it, as long as the refresh rate is high enough (120hz+), and the timing of the shutter glasses is synchronized with the timing of the display of left/right frames, isn't triple buffering enough?

Mon Nov 11, 2019 4:53 pm
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