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 Never Never?! :( Far Cry 5 and 6 
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One Eyed Hopeful

Joined: Sun Feb 24, 2008 2:38 pm
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Far Cry 5 and 6
Ghost Recon Wildlands
Never will 3D fixes for this games? :roll:


Last edited by RS422 on Tue Jan 07, 2020 12:53 pm, edited 2 times in total.



Mon Jan 06, 2020 11:38 am
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Two Eyed Hopeful

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Wildlands is unfixable due to the engine. CM mode works pretty well though.

Far Cry 5 is fixable, but EAC needs to be disabled. Easy to do with simple edit to a file.

Far Cry New Dawn is fixable, and has no EAC.

Unfortunately, it seems DSS lost interest in this franchise which is understandable..


Mon Jan 06, 2020 3:46 pm
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Cross Eyed!

Joined: Mon Sep 16, 2019 4:52 am
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Shift-E wrote:
Far Cry 5 is fixable, but EAC needs to be disabled. Easy to do with simple edit to a file.



Not correct, as I wrote earlier FarCry 5 has no more EAC with the last version on Uplay, I didn't test on Steam because I don't have it on steam...


Mon Jan 06, 2020 4:08 pm
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Cross Eyed!

Joined: Thu Dec 27, 2012 4:22 am
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Plus, never say never. Batman Arkham Knight was not fixed for over 3 years... then one day. Surprise. :ugeek:

But 3D club definitely requires patience. Play some stuff from your backlog. ;)


Tue Jan 07, 2020 1:48 am
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Binocular Vision CONFIRMED!
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Personal experience: I played FC4 and FC5 in compatibility Mode with brilliant results.

Even with 3DV (non-fixed, but performance would have been the same), the biggest problem was the low performance due to the CPU bottleneck bug.

With CM, no more problem because CM doesn't suffer from the 3 core bug.

While I completely agree that CM is inferior, I would highlight that CM has come a long way. IMO, the overall experience of 60fps locked + CM is far superior to stuttery varying <40fps + 3DV.

Most non-casual PC gamers get 144Hz monitors with G-Sync/Freesync to enable them to have 144fps gameplay, - At least it can be said that I am not in the minority to find <60fps unacceptable in fast motion games.

As a rough comparison, virtual reality headsets utilise 90Hz/fps as a minimum aim to simulate reality.

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Tue Jan 07, 2020 11:34 am
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Two Eyed Hopeful
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RAGEdemon wrote:
While I completely agree that CM is inferior, I would highlight that CM has come a long way. IMO, the overall experience of 60fps locked + CM is far superior to stuttery varying <40fps + 3DV.


bo3bber made a great example of why we should never give up hope for a fix, personally I waited for the fix, and got the whole package when it finally arrived, while you have "spoiled" the pleasure of that with FC 5 ;)

The wait with Batman AK also had a possitive side effect, when it arrived it was allmost unplayable in 3D, and now after several patches and most have upgraded the hardware, it runs incredibly smooth :)

I think that most people in here, can play FC 5 in real 3D even today, without any serious problems, the FC series have never been really demanding..

So.. as allways I'll wait patiently a year or two, before considering CM....


Wed Jan 08, 2020 10:54 am
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One Eyed Hopeful

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any hope for mafia 3 ? cross fingers ...


Wed Jan 08, 2020 12:25 pm
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Two Eyed Hopeful

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I bought Far Cry 5 at launch and still haven't played it. I tried CM unleashed with it a couple months ago before they removed EAC, but the blur it introduces just is too irritating to my eyes. For some reason I can tolerate CM 3D in some games (AC and Ghost Recon) but not this one. I will keep it on the back burner just in case a 3D miracle occurs, I still have many others in the backlog to catch up on...


Wed Jan 08, 2020 3:48 pm
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To each their own, friends; there is no right or wrong answer, only personal preference :)

A lot of negatives can be said about CM. What I personally like about it is the absence of a 3 core CPU bottleneck, and the ease of which it runs on the GPU.

Basically:
-- 3DV Proper looks jaw dropping and is a primary choice in any game; however it comes with double the GPU power requirement, + a 3 core bug limitation; which together produce a huge wall to my personal enjoyment.

-- CM looks meh and takes some getting used to, but on the positive side, puts the same stress on ones system as playing in 2D so you get a far higher FPS. Is it worth it? That's personal taste.

Each game is different and each person is different - appreciating this, I wanted to point out a good alternative solution :)

I hope you get to play those games you all are waiting for. I eagerly await a fix for some of them too...

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Wed Jan 08, 2020 5:06 pm
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One Eyed Hopeful

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I've also bought FC5 some time ago just because the price was extremely low, but with no intention of playing it until a fix is available. As we all know and as Bo3b is always saying, patience is highly rewarded here in our little community.

Regarding Compatibility Mode, I don't deny that it's a good thing it exists. Unfortunately, that's just about the only positive thing you can say about it. And mere existence is not enough to elevate it to "3D alternative" status. Past any subjective considerations, CM has some very deep flaws, some of which not many people are talking about.

For example, everyone knows its main drawbacks - lack of depth, lack of negative parallax, horrible hallowing, broken HUD, etc. Also its main strengths - almost no performance impact, circumvention of the 3 core limitation, some 3D where there would be none otherwise, etc.

However, in my experience I've found some other issues, which usually nobody mentions whenever CM is discussed:

1. Lack of development.
3D Vision is also abandoned, but the wrappers and installers are constantly worked upon, with new features being added such as autoconvergence, autofixes, automatic installation of drivers, etc. CM, apart from the awesome work Helifax put into CMU, is not being worked on, and cannot technically be improved anyway. It will always be the crap that it is.

2. Difficult to compare and assess its importance.
Whenever I play a 3D game, I try to turn on CM as well, just to see if it works and how it compares. But what I find out is that the CM never triggers. This could be an issue with my setup, or the fact that I only play games which have fixes, so maybe most of the fixes disable CM by default. Whichever the case, it just shows that CM is rarely available for people interested in 3D.

3. Severe CM bug leading to temporary loss of all depth.
I'm not sure how prevalent this is, as again, I'm speaking only from my experience. But it's a showstopper for me. I've tried a few games in CM just because there was no 3D fix (AC Syndicate, AC Origin, Ghost Recon etc) and I've found out that occasionally, when looking in a certain direction, all 3D depth is lost. This can lead to situations in which you have the game switch between 3D and 2D repeatedly which is murder on the eyes and makes you wanna play in 2D (if only I could ...)
Again, I'm not sure how generalised this bug is. It's probably due to how CM works, trying to stereo-tize the scene starting with whatever textures are directly in front of the camera, and sometimes there is not enough information to start the proces ... no idea.
But if this is not only happening for me, but for other users as well, then this is a big issue indeed.

Some closing comments just to convey my good faith and strive for objectivity in my analysis:
Years ago I was cataloguing all 3D movies in the world, in view of acquiring them for historic archival, as it was clear that stereo technology was not breaking through to the general public and it was doomed to die a gimmick's death.
And while I was building my database and watching the movies, I created categories to assess their 3D impact. At the beginning, one of the most important categories was "3D type" - native 3d camera vs fake postproduction conversion. I was assigning 3D's worth by splitting the movies into a "real" group vs. a "fake" group.
However, as years went by, postproduction conversions started to get so good that it was difficult for me to detect differences. And today, “fake 3D” in movies is not only indistinguishable from real 3D, but is in many cases objectively better/stronger (e.g. the recent Avenger movies). So my “3D type” eroded its meaning to such extent that I had to fully abandon it, leaving just a category for perceived 3D strength, with values ranging from “flat” to “perfect”. And a lot of the “perfect” entries are nowadays for fake 3D movies.

All this just to say that I wish this was the case with CM 3D Vision. If the algorithm was still worked on, if there were room for technological improvement, you would eventually end ups with perfect 3D games, with no need for a fix, and no performance impact.
And I would want nothing more than this becoming a reality.


Thu Jan 09, 2020 4:15 am
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Thanks for the reply Zappologist, your insight and effort is much appreciated mate.

>> 3. Severe CM bug leading to temporary loss of all depth.
I have never experienced this as a global phenomenon I don't think - which card are you using?
In FC5, tagging enemies had a similar effect - I didn't tag enemies as a workaround. This was also a problem with Kingdom Come deliverance where equipping a bow would kill convergence - I played the entire game with the bow drawn and convergence adjusted to it.

My personal complaint with CM has also always been the lack of depth, but recent games had become a lot better. Helifax's fix also did a great job of killing this limitation in a lot of games.

CM does have another advantage - because of the lower performance requirements, we can enable 4x DSR with 0% smoothing, then max nVidia's new image sharpening feature. The image quality upgrade looks to me to be spectacular. Perhaps you might wish to try these settings as an experiment... Unfortunately, 3DV proper will commit suicide @ 4x DSR on anything but sub-HD native resolutions. Basically, one trades one kind of image quality (proper jaw dropping 3D) for another kind of image quality (mediocre 3D but smooth FPS, sharp amazingly antialiased graphics).

Of course I still play 95% of my games with proper 3DV but sometimes that is not possible. I am sorry you and others have problems with CM. I do too but perhaps not to such a great extent. However, I have learned to live with non-perfect 3D from the days before helixmod fixes were a thing (back then, hardware Transform and Lighting on the new GeForce 2 cards was the bane of Stereo3D), whereas I can appreciate that others must have perfect 3DV.

Again, it's a personal choice, and aiding me on the decision - I wait a few months to a few years in hopes of a 3D Fix but I do not like to gamble on whether a fix will ever be released beyond that once the 3DV board threads die. If one is eventually released, and the game experience was originally great, I would simply play it again with a proper fix and better hardware - recently I played the ancient game Dark Messiah in VR (VorpX), and that game absolutely blew me away in virtual reality.

As VR seems to have replaced 3DV, it does have something called single pass stereo, which would be similar to the 0 performance impact of CM. Even further, nVidia has just launched Variable Rate Supersampling for VR which enhances both image quality and performance. Even further still, next gen VR headsets are trying to incorporate foveated rendering, which will substantially increase both image quality and performance.

All these technologies could have been incorporated into 3DV if they hadn't stopped development so quickly after initial launch all those years ago.

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Thu Jan 09, 2020 3:45 pm
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One Eyed Hopeful

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Thank you for your comments, RageDemon. I agree, and I would use CM much more often, at least for comparison purposes, if it was available. But I think the majority of fixes somehow disable it by default, maybe at profile level, and I don't want to always mess with profiles, adding the game exe to the Unity profile for example, just to check CM.

I think 3DFM has an option to trigger CMU instead of a game fix, but I need to play around with this option and learn more about it. For example, pressing the "Play in 2D" button in 3DFM permanently disables the 3D option in NCP, which surprised me (I think I was sort of expecting that this would be reverted once the game closes, or once 3DFM is exited, etc).

Regarding your VR comments. That's exactly the impression I have as well, that little by little we will be forced to move to this inferior form of stereovision, and if they keep developing things like single pass, foveated rendering, upping the resolution, the refresh, etc, it can become quite impressive. The higher than 60 fps alone would sell me on it, if all the games would be available. But I believe even clever solutions like HelixVIsion is still based on nvidia driver code, so if 3D Vision fully dies, due to lack of Windows/driver support or other technological constraints, VR would be a very meager alternative, based on such a low selection of available games.


Fri Jan 10, 2020 5:30 am
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One Eyed Hopeful

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Any news about last Call of Duty: Modern Warfare? Also "Never Never"?


Fri Jan 17, 2020 10:36 am
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One Eyed Hopeful
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Shift-E wrote:
Unfortunately, it seems DSS lost interest in this franchise which is understandable..

That's not exactly the case - I still love Far Cry and do want to get to these games sooner or later, and while the whole EAC encumberance on FC5 certainly did put me off - that was more a straw and not the real problem. I've spoken before about the depression I was going through around that time and while I don't want to go into it again the fact is that it sapped my motivation for gaming and modding in general, and while the crisis I was going through is now well in the past... my motivation never returned to what it used to be. Nowadays I can only manage gaming or modding in short bursts and even then it's mostly simpler or more casual games (looking at the games I've actually played in the last year is almost all puzzles), and getting through Far Cry is going to take a bit more than a short burst.

I want to get back to it, but I can't tell you when that will be because I don't know myself - for now any bursts of motivation I get for modding are going towards the DX9 port of 3DMigoto. Once that's done I've still got to update a bunch of my mods that have been broken by game updates, then I'll choose a new project to work on - maybe that will be Far Cry, or maybe something else.


Sat Jan 18, 2020 1:06 am
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One Eyed Hopeful

Joined: Wed Sep 25, 2019 1:47 am
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Hey DSS,
So glad to see you post on this forum, and to hear your depression is a little better lately.
Don't even think about fixing any games until you really feel like doing it. We'll play those Far Cry games whenever you're better, or never. Your health and your live comes first, no matter what.
It's encouraging to hear from you at all, so many fixers fully stopped being active in the community, it can get a bit "depressing" for us as well.

Take care of yourself, and let us know how you feel from time to time, especially if it helps sharing.
Thank you for the hundredth time for all you've done and still do for the 3D gaming community!


Sat Jan 18, 2020 3:04 am
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Binocular Vision CONFIRMED!
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Zappologist and other kind folk, DSS has made awesome work of discord here:

https://discord.gg/hq6Pm4

Its pretty active, and functions as a compliment to our 3DV forums; all hand in hand.

I don't know if you've checked it out but if you haven't, please come say hi! :)

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Sat Jan 18, 2020 3:26 pm
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Two Eyed Hopeful

Joined: Mon Sep 16, 2019 11:26 am
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DarkStarSword wrote:
Shift-E wrote:
Unfortunately, it seems DSS lost interest in this franchise which is understandable..

That's not exactly the case - I still love Far Cry and do want to get to these games sooner or later, and while the whole EAC encumberance on FC5 certainly did put me off - that was more a straw and not the real problem. I've spoken before about the depression I was going through around that time and while I don't want to go into it again the fact is that it sapped my motivation for gaming and modding in general, and while the crisis I was going through is now well in the past... my motivation never returned to what it used to be. Nowadays I can only manage gaming or modding in short bursts and even then it's mostly simpler or more casual games (looking at the games I've actually played in the last year is almost all puzzles), and getting through Far Cry is going to take a bit more than a short burst.

I want to get back to it, but I can't tell you when that will be because I don't know myself - for now any bursts of motivation I get for modding are going towards the DX9 port of 3DMigoto. Once that's done I've still got to update a bunch of my mods that have been broken by game updates, then I'll choose a new project to work on - maybe that will be Far Cry, or maybe something else.


I apologize, didn't mean to sound like I was speaking on your behalf - I just remembered the old forum's FC5 posts about not being motivated etc. Glad to hear you are feeling and doing better. Also great to see you post here, feels like we lost a lot of familiar names when we moved to this forum so its good to see one of the OG's make an appearance. I agree with Zapp, do what you enjoy...you've done so much for the 3D community already, we can't thank you enough! :!:


Sat Jan 18, 2020 4:36 pm
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One Eyed Hopeful

Joined: Wed Dec 18, 2019 3:56 pm
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DarkStarSword wrote:
Shift-E wrote:
Unfortunately, it seems DSS lost interest in this franchise which is understandable..

That's not exactly the case - I still love Far Cry and do want to get to these games sooner or later, and while the whole EAC encumberance on FC5 certainly did put me off - that was more a straw and not the real problem. I've spoken before about the depression I was going through around that time and while I don't want to go into it again the fact is that it sapped my motivation for gaming and modding in general, and while the crisis I was going through is now well in the past... my motivation never returned to what it used to be. Nowadays I can only manage gaming or modding in short bursts and even then it's mostly simpler or more casual games (looking at the games I've actually played in the last year is almost all puzzles), and getting through Far Cry is going to take a bit more than a short burst.

I want to get back to it, but I can't tell you when that will be because I don't know myself - for now any bursts of motivation I get for modding are going towards the DX9 port of 3DMigoto. Once that's done I've still got to update a bunch of my mods that have been broken by game updates, then I'll choose a new project to work on - maybe that will be Far Cry, or maybe something else.


Hi DSS, nice to see you around. Take your time bro. We are all very grateful for all you've already done for this community. We def miss you, but take care of you first man. That is most important. :)


Fri Jan 24, 2020 10:18 am
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One Eyed Hopeful
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Huh, apparently Ubisoft patched FC5 late last year to remove EAC


Sat Feb 01, 2020 1:38 am
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Cross Eyed!

Joined: Mon Sep 16, 2019 4:52 am
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DarkStarSword wrote:
Huh, apparently Ubisoft patched FC5 late last year to remove EAC


Yeah DSS, I can confirm you that, no more EAC as I said here a few months ago :)

I hope it will motivate you to patch it in glorious 3D with New Dawn too 8)

cheers


Sat Feb 01, 2020 9:04 am
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