New VR headset coming - "Totem" (big trouble for the rift?)

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AnotherCrazyCanadian
One Eyed Hopeful
Posts: 2
Joined: Wed Mar 26, 2014 6:26 pm

New VR headset coming - "Totem" (big trouble for the rift?)

Post by AnotherCrazyCanadian »

Hey guys, I posted this in the Oculus rift forums, but I figured it might be worth posting here as well.
(Also, I hope this is posted in the right area. Sorry, still kinda new here)

This Canadian company recently revealed one of their projects that they've been working on for many years. It's called the Totem and from the looks of it, it's going to outshine the Oculus two-fold.
Spec sheet:
Screen 1080p OLED

Field of view 90 degrees

Connectivity

HDMI input
USB output (tracker)
Sensors

2x cameras 1080p
3 axis 1kHz gyro
3 axis 4kHz accel
3 axis magnetometer
Audio: Surround sound over stereo

Emulated controls

USB mouse
Playstation controller
Xbox controller
Non-game controls

Up, Down, Select/Real World View

Supported engines

Unreal
Unity
Havok
CryEngine
Platforms

PC
Playstation 3 & 4
Xbox One & 360
Supported media

All 3D formats, SBS preferred Size 6.6″ x 4.4″ x 5.4″

(One of the features I also saw is called "Real world view" and from what I can tell, it uses the cameras on the front of the headset to see the real world, in case you need to find the keyboard or something.)

Now, this both makes me exited and nervous, because if this is near the same price of the oculus, I might cancel my devkit and make the switch to this. Sorry guys, but I'm being honest here. They haven't released any more information, but they want to release more soon. There is also a link included here.
http://www.trueplayergear.com/

If all of the stats are true, then it looks to be above everything else, except perhaps for the field of view.

Man, I think this is gonna shake up the VR world very, very hard.
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equusvenustas
One Eyed Hopeful
Posts: 29
Joined: Fri Mar 28, 2014 9:18 pm
Which stereoscopic 3D solution do you primarily use?: Other
Location: Ever free forest,Equestria

Re: New VR headset coming - "Totem" (big trouble for the rif

Post by equusvenustas »

That modeled prototype looks pretty similar to the oculus and the specs are also like the dk2, i think something funny is going on, 9 years in existence doing R&D and this company is the only have come with? :lol: looks like they ordered a dk1 and reverse engineered and now are taking advantage of the backlash of the facebook thing to push its product to grab some money. I hope this HDM really works but all those bells and whistles don't come cheap, be careful with were you spend your money i dont trust this company.

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V8Griff
Sharp Eyed Eagle!
Posts: 450
Joined: Fri Mar 01, 2013 11:22 am
Which stereoscopic 3D solution do you primarily use?: Head Mounted Display (HMD)
Location: UK

Re: New VR headset coming - "Totem" (big trouble for the rif

Post by V8Griff »

Blatant advert by a new member :roll:

AnotherCrazyCanadian
One Eyed Hopeful
Posts: 2
Joined: Wed Mar 26, 2014 6:26 pm

Re: New VR headset coming - "Totem" (big trouble for the rif

Post by AnotherCrazyCanadian »

V8Griff wrote:Blatant advert by a new member :roll:
Sorry, I'm not trying to advertise this, I just thought it might be relevant to post on here. I am in no way affiliated with these guys. I was just trying to spread the word.

(I hope this wasn't a April Fools joke)

MSat
Golden Eyed Wiseman! (or woman!)
Posts: 1329
Joined: Fri Jun 08, 2012 8:18 pm

Re: New VR headset coming - "Totem" (big trouble for the rif

Post by MSat »

V8Griff wrote:Blatant advert by a new member :roll:
That's how it looks like to me too.

cgp44
Binocular Vision CONFIRMED!
Posts: 281
Joined: Tue Oct 29, 2013 10:21 pm
Which stereoscopic 3D solution do you primarily use?: Head Mounted Display (HMD)
Location: christchurch NZ

Re: New VR headset coming - "Totem" (big trouble for the rif

Post by cgp44 »

this rule about commericals here has been selectively questioned.
There are numerous people selling things here.
Perhaps Neil should relax this rule, in the interests of promoting
VR as long as Neil's resources are not being exploited.

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