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 Quake for Oculus Rift Working on Linux! 
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Petrif-Eyed
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Joined: Sat Jan 09, 2010 2:06 pm
Posts: 2255
Location: Perpignan, France
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tlpbsd wrote:
I recently received my Rift and wanted something to play under Linux, so I spent some time this evening and got the already cross-platform Quakespasm Rift Mod (http://phoboslab.org/log/2013/07/quake-for-oculus-rift) to compile and run!

With a bit of Linux know-how, it's actually quite easy to get going. You'll need the official Oculus SDK for Linux and the Quakespasm Rift Mod source code, as well as the following patch to the Makefile: http://pastebin.com/RTQgSkDA

Be sure to modify the path to the SDK, and place libovr.a somewhere in your path (/usr/local/lib on my system).

It was necessary to run quakespasm in 1280x800 for the stereo images to line up correctly.
Running Arch Linux.

Source : http://www.reddit.com/r/oculus/comments ... _on_linux/


Sat Jul 13, 2013 9:39 pm
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3D Angel Eyes (Moderator)
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Joined: Sat Apr 12, 2008 8:18 pm
Posts: 11393
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Nice. Good to see the Linux SDK is getting some use.

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Sat Jul 13, 2013 9:55 pm
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