Quake for Oculus Rift Working on Linux!

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Quake for Oculus Rift Working on Linux!

Post by Fredz »

tlpbsd wrote:I recently received my Rift and wanted something to play under Linux, so I spent some time this evening and got the already cross-platform Quakespasm Rift Mod (http://phoboslab.org/log/2013/07/quake-for-oculus-rift) to compile and run!

With a bit of Linux know-how, it's actually quite easy to get going. You'll need the official Oculus SDK for Linux and the Quakespasm Rift Mod source code, as well as the following patch to the Makefile: http://pastebin.com/RTQgSkDA

Be sure to modify the path to the SDK, and place libovr.a somewhere in your path (/usr/local/lib on my system).

It was necessary to run quakespasm in 1280x800 for the stereo images to line up correctly.
Running Arch Linux.
Source : http://www.reddit.com/r/oculus/comments ... _on_linux/
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Re: Quake for Oculus Rift Working on Linux!

Post by cybereality »

Nice. Good to see the Linux SDK is getting some use.
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