http://www.usatoday.com/story/tech/2014 ... e/6915611/
So real agenda can be make the rift popular with its first use - Gaming, and then when many people do adopt it start VR-FACEBOOK.On a conference call following the deal's announcement, Facebook founder Mark Zuckerberg implied that the device — dreamed up by Oculus founder Palmer Luckey specifically with gaming in mind — would allow his social networking company to vault users into a new realm of human connectivity.
This is impressive if is goal from facebook sideJust how that might work not only remains to be seen, but also is subject to Oculus Rift goggles becoming less bulky and more sophisticated. In fact, for some tech observers Facebook's acquisition was all about keeping Google out of the virtual reality picture – perhaps at a cost, at least initially: after weeks of gains, Facebook shares slumped Wednesday 7% to $60.39.
"The subtext here is the epic battle playing out now between Facebook and Google,".
->Making rift goggles less bulky and more sophisticated
The objective can be
->keeping Google out of the virtual reality picture
And the reason is
->The epic battle playing out now between Facebook and Google
May be VR iteration of social interaction is ultimate goal then there is nothing much to fear from gamer point of view. If you don't like social app don't use it. Provided that they don't put compulsion to use it. which ever happen would be worst thing to happen.Silicon Valley tech forecaster Paul Saffo says he was shocked that it wasn't Google buying Oculus, or for that matter "one of the big consumer tech companies, such as Sony, which has already demonstrated its interest in this area with the (Oculus competitor) Morpheus glasses."
Saffo says he can see how Facebook could incorporate virtual reality into its current social media experience "if they go the route of Second Life," an avatar-based world where players can trade and buy virtual goods and services. "Facebook right now is a one-dimensional experience, and they could use Rift to made it 3-D."
Here, I think Palmer has chosen lesser evil among all. I also tend to some how little believe in theory that oculus could have gone out of funds which were of kick-starter and venture capitalists may be forcing them for some kind of recovery plan for their invested sums. As he did not choose to release half completed product only way out of this situation could be choosing single overlord who may have some long term vision.
Why Facebook? My theory is....
1) Sony and Microsoft both have Console and ‘Wet Console Dreams’ they have tendency to lockdown the things to their hardware which in end would make rift console exclusive toy.
2) Nvidia is going in same direction with their "Not to be mentioned as" failure SHIELD so its automatically gets out of equation for same reasons.
3) Face book has lots of cash and decaying teen to 30 user base. has thirst for acquisitions. has some what long term agenda for rift which is not directly interfering goal of Great VR Product primarily Targeting Game and Entertainment industry and has lots of potential from Media and Communication perspective too. So palmer sold media and social perspective to salvages his VR Device as independent platform for great gaming experience dream is what evident on primafacy.
Let's see how future unfolds in front of us. Hope it to bring Amusement and not Social Terror Strom.