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 DIY Oculus Rift - schematics, instructions and build pics! 
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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Bluedeath wrote:
Does the controller board have hdmi in?

hdmi port for video? usb for power
tracker 2 usb ports
1 for using
1 for programming


Tue Feb 10, 2015 4:29 am
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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vr-smart wrote:
Bluedeath wrote:
Does the controller board have hdmi in?

hdmi port for video? usb for power
tracker 2 usb ports
1 for using
1 for programming

This week's video report on the body and how it is created small-scale, the case is likely to be modular, (still not) in order to be able to operate as a helmet, and in the mode points, just change the front frame and can work both with built-in electronics to PC, and with about a smartphone, it may be a third type of the tracker, for those who want to get the Samsung gear vr, thus obtaining a product which supports Samsung gear VR, Oculus rift, durovis dive \ cardboard \ fibrum . On the back of the head is a hub for the possibility of empowerment helmet (connection of sensors, limes moushen etc, can be supplied with the camera for tracking body (optional and multidirectional treadmill)/
sorry for bad english. Our project aims to create an analogue of VR devices for the Russian market, as for example the price of Oculus Rift in Russia from 500 - 1000 dollars, we're able to do a price of 170-200 dollars, everything we do is open source, so that everyone can make adjustments.


Mon Feb 16, 2015 1:57 am
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Cross Eyed!
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Joined: Sun May 25, 2008 1:42 pm
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When would be your 2500*2500 x2 dual display with board available? can you estimate it? I am interested. Thx


Tue Feb 17, 2015 2:13 am
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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https://vk.com/public80809458 in the last video shows the module including a display 1920 or 2560, and tracking by inserting it into any device you get Oculus Rift (even kardbord) Oculus software defines it as Oculus Rift, works as the original. Tracker is not yet inserted, but it will be to the left of scarves converter. en'll put next week. putting these two modules are available with a resolution of Oculus 5000+ but do not use split screens through software Oculus, a slightly different method. Tracking and works as defined by Oculus, 150 usd price if we can find investment


Last edited by vr-smart on Tue Feb 17, 2015 10:12 am, edited 4 times in total.



Tue Feb 17, 2015 9:31 am
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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Hornet wrote:
When would be your 2500*2500 x2 dual display with board available? can you estimate it? I am interested. Thx

5120/2880 real resolution, sorry for inaccuracy, no fee is not ready until use two, the total investment in the project is 3.5 thousand dollars to start production needs at least 20 thousand dollars to me is the amount of space.
The project includes a helmet with integrated electronics (Oculus Rift) video camera to shoot 360, omni analogue (I do not know what to call it in English), a weapon for VR games. helmet with permission 5000+ and simplified analogue of Google Glass


Tue Feb 17, 2015 9:37 am
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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We are happy to take the team a man from the United States or other countries (not Russia) because it is difficult to buy MCUs and we can not participate in the Kickstarter


Tue Feb 17, 2015 10:00 am
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Cross Eyed!
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Are you using 2*2 =4 x 2560*1440 screens in you project? Or it is special screen? Thx


Tue Feb 17, 2015 11:50 am
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One Eyed Hopeful

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Hornet wrote:
Are you using 2*2 =4 x 2560*1440 screens in you project? Or it is special screen? Thx

2560*1440


Wed Feb 18, 2015 1:41 am
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One Eyed Hopeful

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https://vk.com/vrsdevices?z=photo-80809 ... 809458_615


Sun Mar 01, 2015 6:25 am
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Cross Eyed!
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Are thre 4 screens or 1 scren?


Sun Mar 01, 2015 7:44 am
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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I started making video instructions how to make home Oculus, if you need https://boomstarter.ru/projects/61858/vysokie_tehnologii_ot_prostogo_k_slozhnomu this simple guide is designed for those who do not know how to program or even a few skills


Thu Mar 12, 2015 12:55 pm
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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instruction designed to Russia, because Russia Oculus in price from 600 to 1000


Thu Mar 12, 2015 12:58 pm
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One Eyed Hopeful

Joined: Sun Apr 19, 2015 11:35 pm
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will this screen work with PS4 input or can it only be configured through a PC, I'm thinking a little 2D to 3D pass-through for the PS4, i just want HMD no head-tracking as yet.

Cheers


Mon Apr 20, 2015 12:22 am
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One Eyed Hopeful

Joined: Sat Feb 07, 2015 3:30 pm
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Hey guys! A while ago, I had an idea that would fix the problem with the Oculus. Price. Although the Oculus Rift costs 350 dollars, it would cost about 1500 dollars to build a PC for the Rift. What if there was a VR device that did all the hard work, on the HMD itself? How would that work?

How I think this could work:

The Motion VR would have a simple GPU that renders one VR panel, reducing the GPU load on the computer. The GPU inside the computer would render the other panel. With a specific SDK, the computer can render one panel, and send information to the HMD so the HMD can render the other panel. Correct me if i'm wrong, but this should bump down the system requirements for running a VR headset. Besides the GPU, there would be extra ram (about 2 GB) inside the Motion VR.

MVR-PT1:

A prototype is in production. The prototype will definitely look like a prototype, no doubt about that! This prototype wont have the integrated GPU :cry: . Since I am terrible at soldering, the display board will be integrated. Unless one of you guys can explain how to extend the LVDS cable with hdmi, I am clueless :? .

Specs:
7'' 1280x800 60HZ Panel
LCD Driver Board with VGA and HDMI
5X Pocket Loupe Aspheric Lens
Foam Core
Fabric (outer shell)
Head Tracker

Sadly, No low persistence, unless I overclock to 71HZ which I might do.

Concept Sketches:


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Thu Jun 11, 2015 5:40 pm
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One Eyed Hopeful

Joined: Mon Mar 09, 2015 8:06 am
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hi,

any news from projects with this topfoison screen ?


Tue Dec 15, 2015 8:54 am
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One Eyed Hopeful

Joined: Fri Dec 26, 2014 3:44 am
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Hello, tell a little about the project, we have released a test batch of 100 helmets, the helmet can work with Android and a PC. Now working on eyetreking, develop new board controller not to use displays topfoyson and put other displ with a resolution of 2560-1440, at the moment only on this resolution can be hardware receive frequency of 60, using 4k res to the matrix only 30. We put old okulus tracker, but is now made compatible with the format of the tracker open vr and osvr, as well as the new tracker similar to htc valve. found first investments, discussing the next round now derive new products compatible with the format of open VR, is a helmet with a display 2560-1440 and tracker without camera, helmet 1 display and tracking system of the whole body (no cams), a helmet with a review of 210 degrees, and a platform VR. Just working on a synchronous system of illumination and the pixel frequency


Mon Feb 08, 2016 1:27 pm
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One Eyed Hopeful

Joined: Fri May 06, 2016 8:03 pm
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Can anyone share schematic of HDMI to MIPI converter(s)?


Fri May 06, 2016 8:10 pm
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One Eyed Hopeful

Joined: Sat Nov 09, 2019 2:48 pm
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I would try to make an Oculus Rift on my own but frankly speaking, I don't have free time at all. It's because of college. I have a lot of writing tasks to complete. I'm thinking of using services of Assignment Man which can help with my essays. I believe it can save lots of my free time. And then I'll be able to make my own OR.


Sat Nov 09, 2019 3:50 pm
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