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 Euclideon point cloud streaming over the net 
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Sharp Eyed Eagle!

Joined: Thu May 22, 2008 9:13 pm
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I saw this demo web site from Euclideon about its new udweb software that its testing.

It needs Chrome to run.

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Welcome to the Euclideon udWeb Test Application

Euclideon is gathering performance information and testing the stability of the fastest 3D data streaming over the Internet in the world. This is a demonstration. Euclideon reserves the right to monitor IP addresses accessing pages on this domain for the purposes of technical research and performance analysis. Point cloud models provided on this domain remain the property of their respective owners.


Note: This demonstration requires Windows 7 64-Bit or Mac OS X 10.9 "Mavericks" and only works with Google Chrome 41.0 or higher.




Site here: http://udserver.euclideon.com/demo/


Fri Apr 10, 2015 9:57 am
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3D Angel Eyes (Moderator)
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Joined: Sat Apr 12, 2008 8:18 pm
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OK, well I tried it. So I can't say it's vaporware.

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Sat Apr 11, 2015 1:00 pm
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Sharp Eyed Eagle!

Joined: Thu May 22, 2008 9:13 pm
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This udweb software seems to be in the early demonstration phase, but promises to get way better with tuning.

I have a win7 x64 machine on 1Gb Ethernet and it seems slow.

However there are old videos showing an XP laptop running 3TB of data on an external hard drive very smoothly using a game controller.

It will have to get much better with framerate and resolution if it is to be watchable in stereo 3d.

Separately - there was another point cloud model being shown using Euclideon technology of the Budapest underground railway. Obviously not 'solid scanned'.

Video here: https://www.youtube.com/watch?v=Nnnpnas7Ddg


Last edited by budda on Sun Apr 12, 2015 2:55 am, edited 1 time in total.



Sat Apr 11, 2015 10:08 pm
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3D Angel Eyes (Moderator)
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The framerate was fine for me, it's just the voxels that loaded in slowly (as to be expected with that much data).

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Sat Apr 11, 2015 11:08 pm
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Sharp Eyed Eagle!

Joined: Thu May 22, 2008 9:13 pm
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Hi,

I like how a Microsoft xbox game controller works natively with the Euclideon web application.

The controller is just plug and play on windows and is way better than using a mouse.

I have also noticed in the composite aerial/street scapes that the views are much more detailed at positions where the laser scanner has been capturing the point data.

For instance, some streets appear much more detailed than others, and getting close to road level is a bit like Mario kart.

I suspect that complex game environments could be captured as point clouds with a virtual laser scanner at the player eye level for better realism.

Thanks.


Tue Apr 14, 2015 9:49 pm
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Sharp Eyed Eagle!

Joined: Thu May 22, 2008 9:13 pm
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Hi,

Another Euclideon Solidscan video has popped up.

It seems the point being made is the resulting images are only as good as the cameras (read laser scanners).

I suppose laser scanners are evolving just like digital cameras have - Cameras are now everywhere in phones and have completely changed social media.

https://www.youtube.com/watch?v=GCVvXTPWRUw


Thanks.


Wed Apr 22, 2015 6:53 am
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3D Angel Eyes (Moderator)
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Thanks for sharing. I'm surprised the video only has 82 views, it's really amazing.

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Wed Apr 22, 2015 9:58 pm
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Diamond Eyed Freakazoid!
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Joined: Mon Jun 04, 2012 1:25 am
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those inroom scenes are ridiculously real.
It won't be too long until we reach the summit.


Thu Apr 23, 2015 2:38 pm
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Certif-Eyed!
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Joined: Sat Dec 13, 2008 9:23 am
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i have also notice subtle jerkiness in video,like something taking a while in loading,

A nice upgrade to realism is true. :) Is it available in SBS mode with Distortion correction?


Fri Apr 24, 2015 6:31 am
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