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 Oblivion Sky Issue - Help 
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Binocular Vision CONFIRMED!
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Joined: Sat Dec 22, 2007 3:38 am
Posts: 252
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Well, I almost have Oblivion perfect. Good separation and convergence, good performance with HDR and full graphic beauty. Left shift so my aim is dead on (I use high separation but have a dominant right eye. fDlgFocus=4 so zooming on faces works well. Iz3D driver 1.09 and Radeaon HD 4770. BUT, the clouds/sky are at the wrong distance. Anyone know a fix? Anything else I should change in Oblivion? There is a little ghosting on my Samsung 3D DLP, but not too bad.

Thanks,
Ryan


Fri May 01, 2009 9:08 pm
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Sharp Eyed Eagle!

Joined: Thu Mar 26, 2009 6:51 am
Posts: 363
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Edit: What driver are you using? People are saying Oblivion is fine via Old or New nVidia Driver.

Any luck with this? I'm planning to play-through Oblivion again at the end of this year once I get a suitable 3D monitor. (Stuck on GeForce FX 5200 for 3D atm)

Have you tried Fallout 3? Its the same engine so I'm wondering if that does this as well.

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Sat May 02, 2009 7:53 pm
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One Eyed Hopeful

Joined: Thu Feb 21, 2008 4:39 pm
Posts: 7
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UndeadD3vi1,

I tried Fallout 3 with the old drivers and other than performance and a bit of fiddling worked quite nicely in 3d.

rmcclelland,

Oblivion sky issue - i found a fix for that on some Russian website a few years ago and I recently dug through my file archives looking for it... no go, sorry. My most recent rebuild left me without the fix as well. If anyone has it let us know the fix. I haven't tried my IZ3D with Oblivion ...yet (just bought it)... but this was the case with Old mod 182.5 driver and 169.50 3D S Nvidia.

Cheers.


Fri May 08, 2009 2:58 pm
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One Eyed Hopeful

Joined: Fri Mar 16, 2007 9:38 am
Posts: 27
Location: Sweden
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Hi rmcclelland
I found a link where you can download the sky&waterfix for Oblivion
http://www.tesnexus.com/downloads/file.php?id=24059
Cheers

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CPU: E6850 3.0 Ghz
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IZ3D-monitor with 1.10RC1 drivers
Optional: Geforce 7950GT with E-dimglasses and Acer PD523 Projector


Sat May 09, 2009 1:26 pm
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One Eyed Hopeful

Joined: Thu Feb 21, 2008 4:39 pm
Posts: 7
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Thanks Falcon96, the last time I checked TES they didnt have it (but that was a while ago).


Mon May 18, 2009 8:20 am
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Sharp Eyed Eagle!
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Joined: Tue Feb 10, 2009 8:13 pm
Posts: 367
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Hi rmcclelland,

I see that the above solution is for nvidia drivers. If you want to work on a iZ3D driver solution, read on.

I don't really have the solution, but I can only point you in the right direction if you're a tech-head. See my post about fixing the "bad sky depth" issue in general here:

viewtopic.php?f=30&t=6972&p=39793#p39793

You might want to skip to the third post. Basically you need to find some CRCs for sky textures and then put them in a "Multiplier" section in your game profile. It seems pretty complicated. Sorry I can't help more.

--- iondrive ---


Sun Mar 14, 2010 6:50 pm
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One Eyed Hopeful

Joined: Sat Jul 03, 2010 1:03 am
Posts: 5
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I have tried looking for answers and found some people with almost similar problems, but I can't seem to find a clear answer to my problem.I should upload this fix to MTBS with an explanation. There is an MTBS File Exchange section, and we can upload gallery screen shots too.

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Thu Jul 08, 2010 9:45 pm
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Cross Eyed!

Joined: Mon May 07, 2007 2:05 pm
Posts: 185
Location: between dimensions
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The solution kindly provided by falcon is working great. I do have to advise, however, that you use OBMM to load it.


Tue Mar 08, 2011 6:37 am
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