This was a neat find at CES 2020! It’s a motion simulator chair for virtual reality devices. We thought it was a lot of fun, so check out our interview with Zsolt SzigetlakiZsolt Szigetlaki, Founder of the YAW Motion Simulator.
IN THE NEWS
Adshir makes ray tracing technology that works on countless platforms and device types. They have earned a great deal of press because they are the first on record for delivering ray tracing ability on mobile devices – something that was thought to be impossible until now.
Reuven Bakalash is the CEO of Adshir. In this interview, he talked about their technology, what ray tracing delivers to user experiences, and new kinds of gameplay that can be introduced with technologies like this. Very exciting stuff! Check out the interview and see what you think.
With all the AI driven cameras around us, it’s a wonder that they are able to recognize so many objects and faces. Mindtech Global makes training software for neural network solutions for applications like AI object recognition. They talk about the challenges that AI have to overcome and how their solution makes the process much more effective.
Very interesting stuff! Check out the interview and see what you think.
[caption id="attachment_17508" align="alignnone" width="400"]Oculus Quest + Others, Best Buy Canada, 01/03/20[/caption]
MTBS has always been supportive of virtual reality and immersive technology; it goes to our roots. For several weeks, there has been continuous reporting that the Oculus Quest has been sold out until February. ONLY NOW I am able to confirm these reports outside of the USA.
It’s hard to believe it, but MTBS has been covering CES since 2008! This year, in addition to chasing down immersive technology, we’re going to spend a lot of attention on future computing, new client-to-cloud devices, graphics, and much more. CES is always full of surprises, and 2020 will be a stellar year!
Real-time applications like cloud gaming can require a whole lot of bandwidth, and the needs are increasing as the technologies progress. Eli Lubitch is the President of Beamr, and he talked about these ever increasing demands and how video compression technologies are so important to cloud based services like cloud gaming. To contribute to the solution, Eli showcased approaches that increase video encoding software performance by a factor of two and also reduces the bitrate of all cloud gaming and immersive entertainment streams by as much as 50%. Very interesting!