With a journey called the Client-to-Cloud Revolution, we’re heading towards a world where our compute devices are enhanced beyond their abilities with cloud technologies. MTBS is really happy to welcome Jarl Ostensen, Director of Engineering for Polystream to our basement! We talked about the next generation of computing, ways that our compute devices will be enabled in the future, how Polystream’s technologies work, and their latest projects. See what you think!
NEIL’S MESSY BASEMENT
Neil gives an in-depth review of EVGA’s Nu Audio Pro 7.1 sound card and shares recommendations that will maximize enjoyment of the audio experience. Setups tested include headphones, a TOSLINK-connected 5.1 receiver, and direct-connect 5.1 surround sound speakers. This is part of a whole series of programs MTBS is doing on ways to enhance our entertainment experiences beyond technologies like virtual and augmented reality. Disney Plus (Disney+) fans will want to watch the last segment of the program as next week’s episode is going to be something else!
Creative Labs AE-5 is easily one of the market’s go-to sound cards for superior video game audio. Unfortunately, it’s not designed to be connected to HDMI audio solutions like 5.1 surround sound speakers or virtual reality head mounted displays or even Bluetooth headphones. A missed opportunity!
In this special episode of Neil’s Messy Basement (been awhile!), Neil shares his discovery of how to use a Sound Blaster sound card with audio solutions run through HDMI, DisplayPort, and more. HDMI surround sound systems, PC virtual reality headsets like the HTC Vive and Oculus Rift, Bluetooth headphones, and more all apply. This will probably also work with PC-linked wireless VR headsets too (e.g. HTC Vive on PC linked through 5K wireless). Instructions are also included for easy in-app volume control.
It’s possible that this technique will work with other discrete sound card options too; feel free to experiment!
Since this episode of Neil’s Messy Basement, a full text guide was published and MTBS worked with the Volume2 author to make it even more seamless – especially for VR gamers!
Wow has this episode of Neil’s Messy Basement been a long time coming!
This edition is all about sound on PC. While it started as a review of the Creative Labs Sound BlasterX AE5 sound card, the process of reviewing this product made this episode so much more.
In brief, I really like the Sound BlasterX AE5 card; there shouldn’t be any surprises there. The bigger question is why, and to answer this, I needed to get a fundamental understanding of how audio works, the terminology regularly boasted by the marketing gurus, what the modern day baseline is for PC audio so I have what to compare to, and factor in the unique needs and perspectives of a VR gamer versus a traditional gamer.
While it’s much better to watch from beginning to end, the episode has been divided into chapters if you need to fastforward to specific parts.
- Equipment Tested on, Mindset of Review
- Bring on the Audio Lingo
- A Quick History Lesson About PC Gaming Audio
- Let’s Play “Where is the DAC”
- How and Why is VR Audio Different?
- How I Started the Review Process, and Things Discovered Along the Way
- Time to (FINALLY) Talk About the Creative Labs Sound Blaster AE5
- How Much of a Difference Will 32 Bit Depth Make in Your Listening Experience?
- NOW Let’s Talk About How the Sound Blaster Sounds!
- Important Things to Know For VR Gamers
- Final Thoughts! Should You Buy This?