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MTBS3D RT @tifcagroup: Client to Cloud portal site upgraded! More on the way. https://t.co/EpJlcyzflG
MTBS3D RT @IFCSummit: Call for speakers is open! #IFCSummit2020 November 16 & 17 Computer History Museum in Mountain View, CA. https://t.co/qtRJPb
MTBS3D .@Robertsmania did a fantastic interview with Kevin Henderson, COO of @pimaxofficial at #CES2020, where he showcase… https://t.co/9slchdvNnh
MTBS3D .@ULdialogue is getting ready to launch a new stream of benchmarking products for the creative space. Check out ou… https://t.co/5GNmtKyosu
MTBS3D Check out our interview with Chris Leigh, Regional Sales Director @powervisionme. He talks about their latest water… https://t.co/g6H06Co8Mq
MTBS3D Check out our interview with Zsolt Szigetlaki, Founder of the YAW Motion Simulator, a motion simulator chair for… https://t.co/iEcxJidqaB
MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM

MTBS' Ultimate Virtual Reality Shopping Guide

Neil's Messy Basement

Welcome to MTBS' ULTIMATE Virtual Reality Holiday Shopping Guide!

Where better to do it than from Neil's Messy Basement?!?  What a mess indeed!

This guide was specially designed for people that don't know the first thing about virtual reality or computers and want to learn more.  We think this will help VR shoppers at all technical levels, and as messy as Neil's basement looks (ok, it's not THAT messy), this won't require a mad scientist's understanding to get the most out of this.  You'll be jumping into the metaverse in no time!

Neil is a long winded dude, so you will be pleased to know that it's unnecessary to watch every video.  We even divided the longest videos into shorter chapters according to your personal shopping needs and technical interest.  We want you to have a simple and pleasant shopping experience, so this was all done for your benefit!

Feel free to post your comments and experiences below if you think it will help other VR customers, and be sure to share this guide with all your friends, family, social contacts, and the occasional family pet.

Some things to be aware of:

  • The discussed pricing is subject to change without notice.
  • We won't be held accountable for any market changes, fluctations, or errors.
  • The retail and vendor policies are subject to change without notice.
  • The reviews are strictly personal opinions based on available data and expertise.
  • The most important review is your own.  Try before you buy!

This is the recommended order videos for consumers that are unfamiliar with virtual reality or the technology that supports it.
 
  1. Introduction, VR Basics
  2. Mobile VR Solutions (Samsung Gear VR, Google Daydream Viewer, ImmersiON-VRelia GO)
  3. Console VR Solutions (Sony PlayStation VR)
  4. PC Based VR Solutions (Oculus Rift, HTC Vive)
  5. Room Scale (Understand the Commitment)
  6. Where to Try, Buyers' Protection
  7. Personal VR Computer: Upgrade, Bundle, or Buy on Your Own
  8. Extra Purchases For Your VR System
  9. 15 Minute IT Lesson (for PC Based VR)
  10. The Science of VR

Have fun!