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MTBS3D HTC cancels plans HTC branded standalone Google Daydream #VR headset. https://t.co/xFw6vAI1jp
MTBS3D Intel entering discrete GPU market. https://t.co/K9PHIlOhPl https://t.co/Xh1m6fYyCE
MTBS3D Jeff Miller of Humaneyes, talks about their new @VuzeCamera. Special promotional offer in video, too! #360videohttps://t.co/twUs3tZLQZ
MTBS3D Shane Michael Design discusses a new educational #VR experience about #marijuana at @GetImmersed. #VirtualRealityhttps://t.co/reZrSmrdOp
MTBS3D Our interview w/Nick Brown of @StereoDToronto on his work in @bladerunner from @GetImmersed! #3D #VR #Immersed2017https://t.co/nxSCeIBlok
MTBS3D RT @GetImmersed: Check out @AjayFry of @SpaceChannel at #Immersed2017 on tonight’s episode of InnerSPACE at 7:00 pm EST! #VR #AR #MR https:…
MTBS3D RT @GetImmersed: .@pumcypuhoy from @tomshardware got immersed with the #8K #VR headset from @pimaxofficial at #Immersed2017! #VirtualRealit
MTBS3D RT @GetImmersed: Come down to the Ontario Science Centre & experience #VirtualReality! We’re here w/our FREE public exhibit until 5:00pm! #…
MTBS3D RT @GetImmersed: .@pumcypuhoy from @tomshardware brought Acer’s #WindowsMixedReality headset! #Immersed2017! #MixedReality #MR https://t.c…
MTBS3D RT @GetImmersed: Don’t miss this talk with Olga! She’s an award winning #VirtualReality artist! #Immersed2017 #VR #TiltBrush https://t.co/I
MTBS3D RT @GetImmersed: We’re at the Science Centre getting ready for tomorrow! Tickets available. #Immersed2017 #VirtualReality #VR #AR #MR #http
MTBS3D @All_Hail_Cesar Hey, did you get your confirmation?

MTBS' S-3D Gaming Anomaly Guide

MTBS' Official S-3D Gaming Anomaly Guide

By Neil Schneider and Yuriy Nikshych

While most stereoscopic 3D drivers do a pretty good job, many games are fraught with visual problems and anomalies that slip through the cracks.  As a reference tool for GameGrade3D (GG3D), this document was put together so members can easily classify and spot problems in their favourite games.  This document will be expanded and fine tuned with time and ideas from members.

All images presented here are in "cross-eyed" format (right image is on the left), and are viewable on most 3D display solutions.

 

Best Case Scenarios

These pictures demonstrate the optimal situation. The images feature the flexibility to have out of screen experiences, objects are rendered at the correct depths, and there are no visual anomalies or artifacts.

S-3D Best Case Example

S-3D Best Case Scenario Example

S-3D Best Case Example

While preferences are different from gamer to gamer as to whether or not they want a combined depth and pop-out experience, this is very important because it illustrates the flexibility that the game and driver solution offers.