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MTBS3D HTC cancels plans HTC branded standalone Google Daydream #VR headset. https://t.co/xFw6vAI1jp
MTBS3D Intel entering discrete GPU market. https://t.co/K9PHIlOhPl https://t.co/Xh1m6fYyCE
MTBS3D Jeff Miller of Humaneyes, talks about their new @VuzeCamera. Special promotional offer in video, too! #360videohttps://t.co/twUs3tZLQZ
MTBS3D Shane Michael Design discusses a new educational #VR experience about #marijuana at @GetImmersed. #VirtualRealityhttps://t.co/reZrSmrdOp
MTBS3D Our interview w/Nick Brown of @StereoDToronto on his work in @bladerunner from @GetImmersed! #3D #VR #Immersed2017https://t.co/nxSCeIBlok
MTBS3D RT @GetImmersed: Check out @AjayFry of @SpaceChannel at #Immersed2017 on tonight’s episode of InnerSPACE at 7:00 pm EST! #VR #AR #MR https:…
MTBS3D RT @GetImmersed: .@pumcypuhoy from @tomshardware got immersed with the #8K #VR headset from @pimaxofficial at #Immersed2017! #VirtualRealit
MTBS3D RT @GetImmersed: Come down to the Ontario Science Centre & experience #VirtualReality! We’re here w/our FREE public exhibit until 5:00pm! #…

AltspaceVR Shutting Down

AltspaceVR Logo
Some unfortunate news in the VR world.  AltspaceVR, one of the leading metaverse platforms, is shutting down on August 3, 2017.  It was easily one of the most successful in the space having raised over $15 million USD for development from 2014-2015.  They also had the benefit of cross-platform support between multiple HMD manufacturers (HTC Vive, Oculus Rift, Samsung Gear VR, Google Daydream).  We checked it out a few times, and it was regularly the most populated among the metaverse choices.

Their most popular events included comedic performances by Reggie Watts, concerts, special presentations, and an online wedding or two.  According to the AltspaceVR goodbye page, they benefited from 35,000 visitors a month with the average user spending 35 minutes in the environment each day.
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SLAP! They Were Just Fancy Gloves.

Zuckerberg's Fancy Gloves
Several months ago, there was a Facebook picture of Mark Zuckerberg trying out new VR gloves in the Facebook research labs.  Playing VR piano, shooting spider webs - that kind of thing.  There was all kinds of excitement and hoopla around them.



Fast forward to the present day: Mike Abrash (Chief Scientist for Oculus) confirmed in his latest blog post that the technology is just plain gloves studded with retroreflective material and tracked by multiple cameras (which was plain to see in the original picture).  This concept and use case is extremely old, and yet it was treated like the greatest thing since sliced bread.  People are too easily impressed!

We want to see wild innovations with these gloves; like achieving that level of tracking with just two sensors instead of countless more, or demonstrating solutions to hand occlusion, or...dare we say it...haptics.  These are the real holy grails in our book. Here's hoping that Oculus has some glove-smacking surprises in store!

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Things to See at SIGGRAPH 2017

SIGGRAPH
SIGGRAPH is nearly upon us, and they are going to have some great immersive highlights this year.  Running July 30 to August 3, the VR Village - which is really so much more - is going to feature a wide variety of virtual, augmented, and mixed reality experiences and ideas.

Here are just SOME of the highlight:

  • “Heroes” is a mixed reality duet set to the iconic David Bowie song.
  • “Neurable” is a brain-computer interface that interprets user intent using neuroscience and advanced machine learning.
  • “Out of Exile” is a virtual reality storytelling experience that illustrates the hostility faced by many in the LGBTQ community.
  • "Mission: ISS" lets visitors explore the International Space Station 250 miles above earth in virtual reality.  Visitors learn how to move around the modules in zero gravity and explore the experiments and missions on the station. You can even ho on an EVA to check out the exterior.
  • "Magic Bench: A Multi-User, Multi-Sensory AR Platform" is a third-person POV mixed-reality platform where participants see themselves and their environment mixed with computer graphics assets.  Just walk to an installation and interact with animated CG characters!

There is so much more, and the VR Village is just a taste.  SIGGRAPH is the leading event for all things dealing with the magic of computer graphics and impresses every year.
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