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MTBS’ S-3D Gaming Anomaly Guide

By April 10, 2010March 24th, 2020Guides

Conclusion

Thank you for reading this anomaly guide.  We recognize that it is difficult to classify every anomaly, and this guide will grow and improve with time.  What matters most is that readers are able to easily recognize and describe them when using utilities like GameGrade3D, or reporting problems to game and S-3D driver developer technical support.

Special thanks to Yuriy Nikshych for all the graphics work and MTBS members for helping list the top anomalies that impact their S-3D video games.

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