Full Details

Game Title: Formula 1 2010
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: Intel 990X
Graphics card: nVidia GTX 480 SLI
Video Driver: nVidia 266.58 Windows 7 64 bit
Stereo Driver: nVidia: 266.58
Submit Date: 2011-03-31 03:37:05
Certification Result: Bronze-C (55%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted


Shadow, post-process, and smoke/dust anomalies. Post-process problems can be fixed by lowering from ultra-high to the high setting. Shadows must be turned off with the ultra-low setting. Dust and smoke can be fixed by lowering the particles setting, but I find it's better to leave it on as the distraction is minimal. The game allows convergence control through 3D Vision. On a side note, the loss of shadows doesn't hurt this game much, it still looks very good in 3D.

Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 2

    Part III: Top Level Anomalies

    Total penalties: 0

    Part IV: Secondary Anomalies

  • Screen covered smoke, haze, and similar airborne effects are clipped or seem to be misaligned with the scene. For example, in a smoke filled room, there are gaps between the haze and the edges of objects.
  • QA penalty: 10%
    Total penalties: 1