Full Details


Game Title: Left 4 Dead 2
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel 990X
Graphics card: nVidia GTX 480 SLI
RAM: 8 GB
Video Driver: nVidia 266.58 Windows 7 64 bit
Stereo Driver: nVidia: 266.58
Submit Date: 2011-03-30 23:29:58
Certification Result: Gold-C (85%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

Skybox, Text, Film grain, and water Reflection anomalies. Skybox problem is minimal and can be further reduced with convergence adjustment. Film grain can be turned off. Water reflection cannot be fixed, but it's not an issue in many of the games level's without any standing water. The game allows convergence control through 3D Vision.


Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

Total penalties: 0


Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • The 2D skybox is at the wrong depth. Some games use a 2D panoramic picture or backdrop for the scenery in the far distance. Examples include mountains, sky, and terrain. In this case, the picture is at screen depth or seems to look out of place compared to the other objects in the scene. Mountains that aren't doubled when viewed without glasses are a good example of this.
  • QA penalty: 5%
  • Poorly rendered reflections (water, glass)
  • QA penalty: 5%
    Total penalties: 3




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