Full Details


Game Title: BioShock
Operating System: Windows 7 32 bit
Version of DirectX: DX 9
CPU: Intel i7 860
Graphics card: AMD HD 4850
RAM: 4 GB
Video Driver: AMD 10.10 Windows 7 32 bit WHQL
Stereo Driver: DDD: 3.1.3
Submit Date: 2011-01-01 02:25:38
Certification Result: Gold-B (85%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

Turned off "Shadow Maps" and "Force Global lighting" in game. There were very occasional reflection anomalies on water and some shiny surfaces which can be fixed by turning off respective in game option, but I didnt find it often or distracting enough to disable this myself.

In the DDD ingame options I turned the 3D performance down from "high" to "medium" and "3D texture copy" to "off" on occasion due to performance/framerate problems (average fps was around 56)

Ran at 1680x1050 on my 22" Zalman Monitor.

Played through entire game for first time in very nearly perfect stereo3D, awesome!!

As mentioned in another report, the high contrast neon style lighting can cause distracting ghosting on my Zalman, but reducing the separation to a fairly low level helped a lot and still gave me an immersive experience.

Worth noting that if you disable the FOV lock you get proper widescreen also (3D unrelated)

Using the DDD driver more and more recently, quite impressed.


Part II: Required Game Setting Reductions & Adjustments

  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
  • You cannot isolate the specific graphics option that causes the anomaly, and instead have to turn the overall graphics setting down to "medium" or between lowest and highest.
  • QA penalty: 10%
    Total penalties: 2


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

    Total penalties: 0




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