Full Details


Game Title: The Godfather 2
Operating System: Windows XP 64 bit
Version of DirectX: DX 9
CPU: Intel Core 2 Quad Q6600
Graphics card: AMD HD 4870
RAM: 4 GB
Video Driver: AMD 10.10C Windows XP 64 bit WHQL
Stereo Driver: iZ3D: 1.12
Submit Date: 2010-11-05 16:10:01
Certification Result: Bronze-C (50%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

The game's city map could easily be uncomfortable to read if you zoom in too far.


Part II: Required Game Setting Reductions & Adjustments

  • Turned off light flares.
  • QA penalty: 5%
  • Turned off shadows entirely.
  • QA penalty: 30%
    Total penalties: 2


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

  • Elements of the Heads Up Display (HUD) have errors, are innacurate, or are flawed in some way when stereoscopic 3D mode is activated. Examples could include markers or map points that are out of sync in 3D mode, partial HUD element distortions, or any interface error that appears in stereoscopic 3D mode that isn't there in traditional 2D. This is NOT that same as an interface or HUD that completely splits when 3D settings are adjusted.
  • QA penalty: 10%
  • Volumentric lights rendered at the wrong depth (e.g. at screen depth). Examples include ambient light or spotlights shining on the ground, wall, or nearby objects.
  • QA penalty: 5%
    Total penalties: 2




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