Full Details


Game Title: Command & Conquer: Tiberian Twilight
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: AMD Phenom X4 9850
Graphics card: nVidia GTX 285
RAM: 4 GB
Video Driver: nVidia 258.96 Windows 7 64 bit WHQL
Stereo Driver: iZ3D: 1.11B2
Submit Date: 2010-08-09 04:52:12
Certification Result: Uncertified-D (0.01%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

Several lighting errors, name tags at screen depth, and a split HUD. Recommending reducing VFX to low and turning shadows OFF in display settings.

Convergence is not really possible to adjust, except as a tool to keep the HUD from splitting. At best, you can achieve a depth only experience.


Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 2


    Part III: Top Level Anomalies

  • The in-game HUD uncomfortably splits when S-3D settings are adjusted. This is NOT the same as the general game menus (e.g. "save game", "new game", etc.)
  • QA penalty: 35%
  • A blur or lighting effect that only works in one eye instead of both in 95% of the game.
  • QA penalty: 35%
  • Light sources and lights or auras that seem to mismatch from each other.
  • QA penalty: 35%
    Total penalties: 3


    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
    Total penalties: 1




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