Full Details


Game Title: Command & Conquer: Tiberian Twilight
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: Intel Intel Core I7 920
Graphics card: nVidia GTX470
RAM: 6 GB
Video Driver: nVidia 258.96 Windows 7 64 bit WHQL
Stereo Driver: nVidia: 258.96
Submit Date: 2010-08-09 04:34:50
Certification Result: Uncertified-D (0.01%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

THe game has no convergence controls with Nvidia drivers. Reduce VFX Detail to LOW and turn shadows off entirely. When shadows are turned on, they are rendered at screen depth which is distracting with this game. Expect street potholes to be rendered strangely. Occasional lighting problems (e.g. lights not appearing in both eyes).


Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 2


    Part III: Top Level Anomalies

  • The in-game HUD uncomfortably splits when S-3D settings are adjusted. This is NOT the same as the general game menus (e.g. "save game", "new game", etc.)
  • QA penalty: 35%
  • A blur or lighting effect that only works in one eye instead of both in 95% of the game.
  • QA penalty: 35%
    Total penalties: 2


    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
    Total penalties: 1




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