Full Details

Game Title: Silent Hunter 5: Battle For the Atlantic
Operating System: Windows 7 64 bit
Version of DirectX: DX 9
CPU: AMD Phenom X4 9850
Graphics card: nVidia GTX 285
Video Driver: nVidia 258.96 Windows 7 64 bit WHQL
Stereo Driver: iZ3D: 1.11B2
Submit Date: 2010-07-26 16:35:40
Certification Result: Silver-C (75%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted


iZ3D shared a profile update to get Silent Hunter 5 to work with their 1.11B2 drivers. Add this text to the "UserProfile.xml" file in the iZ3D application data directory:

(Profile Name="Silent Hunter 5")
(File Name="sh5.exe" /)
(SeparationScale Value="0.1"/)
(MonoFixedPipelineCheckingMethodIndex Value="2"/)

Turn off "Environmental Effects" in the advanced display features options. You will still have a misaligned ocean foam wake around ships. and there is a black separator anomaly in the submarine cockpits.

Part II: Required Game Setting Reductions & Adjustments

  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 1

    Part III: Top Level Anomalies

    Total penalties: 0

    Part IV: Secondary Anomalies

  • A doubled solid image or object due to software error. For example, the left eye shows a single tree, while the right eye shows two trees.
  • QA penalty: 15%
  • Non-solid objects including fire, smoke, lights, haze, and similar blur effects are rendered at screen depth instead of in 3D (e.g. flames appear separated from source or they don't split into left and right views like the rest of the scene).
  • QA penalty: 5%
    Total penalties: 2