Full Details


Game Title: Singularity
Operating System: Windows 7 64 bit
Version of DirectX: DX 11
CPU: Intel Core 2 Duo E8400
Graphics card: nVidia GTX 470
RAM: 4 GB
Video Driver: nVidia 258.91 Windows 7 64 bit Beta
Stereo Driver: nVidia: 1.33
Submit Date: 2010-07-14 04:55:34
Certification Result: Uncertified-D (0.01%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

None Submitted


Part II: Required Game Setting Reductions & Adjustments

  • Turned off HDR and Bloom altogether.
  • QA penalty: 20%
  • Turned off Glow effects.
  • QA penalty: 5%
  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced or turned off depth of field.
  • QA penalty: 5%
    Total penalties: 4


    Part III: Top Level Anomalies

  • The game runs, but doesn't show any 3D on the screen (i.e. the image isn't doubled). The stereoscopic 3D driver is having an injection problem with the game.
  • QA penalty: 100%
  • Obvious depth rendering errors between game objects like trees, cars, buildings, etc. An example could be a tree in the distance rendered at screen depth or an object rendered at a far depth is hiding a closer object.
  • QA penalty: 50%
  • An inability to adjust the S-3D experience properly because of post processing effects (when you can't turn post processing off). For example, most objects refuse to separate into an S-3D image.
  • QA penalty: 100%
    Total penalties: 3


    Part IV: Secondary Anomalies

  • Check here if you can't achieve any of the above
  • QA penalty: 10%
    Total penalties: 1




    Back
    Username:
    Password: