Full Details


Game Title: Supreme Commander: Forged Alliance
Operating System: Windows XP 32 bit
Version of DirectX: DX 9
CPU: Intel Core 2 Duo E8500
Graphics card: AMD HD 4870
RAM: 4 GB
Video Driver: AMD 10.4 Windows XP 32 bit WHQL
Stereo Driver: iZ3D: 1.11b1-2
Submit Date: 2010-05-09 16:55:26
Certification Result: Gold-C (85%)
Personal 3D rating : 4 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures


Comments

The stereoscopy HAVE TO be activated before the end of the loading screen. If not second layer ground texture will be rendered at 0 depth.
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Screenshots:
http://www.zimagez.com/galerie/FA-stereoscopique-trophee-Juicy-23081-0.php
http://www.zimagez.com/galerie/Forged-Alliance-stereoscopique-25111-0.php


Part II: Required Game Setting Reductions & Adjustments

Total penalties: 0


Part III: Top Level Anomalies

Total penalties: 0


Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5% Unit tag and lifebars can be really annoying without the help of a autofocus.
  • Can't play complete game levels with a single S-3D setting. Special camera angle hot-key buttons and auto-convergence camera features are not an exception to this requirement.
  • QA penalty: 10% The problem is that the combination of the huge zoom and 2D unit tag force to use a auto-focus feature or a low-level of separation. Since iZ3D 1.11 releases the autofocus is much better so that the S3D experience is more comfortable.
    Total penalties: 2




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