Full Details

Game Title: Assassins Creed III
Operating System: Windows 8 64 bit
Version of DirectX: DX 11
CPU: Intel Core i7 3770K @ 3.50GHz
Graphics card: AMD 7970 Ghz edition
RAM: 16 GB
Video Driver: AMD 13.6 beta 2 Windows 8 64 bit Beta
Stereo Driver: DDD: 3.7.1 beta 1
Submit Date: 2013-06-20 06:26:36
Certification Result: Bronze-D (50%)
Personal 3D rating : 3 (1 is lowest, 5 is highest)
Stereo Profile: Earmack__dcef5_Assassins_Creed_III_(Earmack).TriDefGame

Sample Pictures


Not bad DDD propfile but have some issues.

1. AA must be off coz it forced OFF in DDD driver.
2. Lights have mistmach of each other
3. Sun, Moon have wrong depth
4. Tags, marks 2D (u can switch off in game but its gonna be more difficault to find target without this)

Also i uploaded my DDD midefied profile coz original have also problem with auto-focus in interiour, so i fixed this in addition options inside driver.


Part II: Required Game Setting Reductions & Adjustments

  • Turned off Anti-Aliasing. This is required if AA makes the game visually unplayable or the AA reduces frames per second to ridiculously low levels like one to two FPS in 3D mode. Do not select this if it is just a method of getting more performance out of a slower graphics card.
  • QA penalty: 5%
    Total penalties: 1

    Part III: Top Level Anomalies

  • Light sources and lights or auras that seem to mismatch from each other.
  • QA penalty: 35% I played on depth 100 always, so its very easy to see this problem
    Total penalties: 1

    Part IV: Secondary Anomalies

  • Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters.
  • QA penalty: 5%
  • Non-solid objects including fire, smoke, lights, haze, and similar blur effects are rendered at screen depth instead of in 3D (e.g. flames appear separated from source or they don't split into left and right views like the rest of the scene).
  • QA penalty: 5%
    Total penalties: 2